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[Backport] [Ubuntu] Crash reporter window layout items get truncated and...
Steps to reproduce:0. Make sure to use display scaling on OS (Settings -> Displays -> Set Scale to 200%)1. Open the attached p... Read more
[Linux] Two clicks are needed to select an option in some Game and Scene...
How to reproduce:1. Open attached project "test.zip"2. Open the Game View window3. Click the aspect ratio dropdown4. Click on any op... Read more
[Linux] NullReferenceException when trying to enable Linux x86_x64 throu...
How to reproduce:1. Open the attached project 'unity.zip'2. Select BurtCommon.dll in the Project window, make sure the Inspector tab... Read more
[Linux] Editor is always on top for dragging, even if popup window is cr...
To reproduce:1) Create a new project2) Open Build Settings and click Build (so that a prompt for a location to build in would open)3... Read more
[Linux] DllNotFoundException error when using DeflateStream if there is ...
How to reproduce:1. Open user's attached project (Libmonoposixissue.zip)2. Make sure 'SampleScene' is open and enter Play mode Expec... Read more
[Linux] [Vulkan] SRP - SkinnedMeshRenders don't work with Vulkan
How to reproduce:1. Open user-submitted project (LWRP-skinning-bug-vulkan.zip) with -force-vulkan argument Expected result: You can ... Read more
[Linux] Building Player popup changes displays/heads with mouse
To reproduce:1) Create new project2) Build a player3) During the process (when the progress bar appears), move the mouse to a differ... Read more
dragging touch gesture doesn't update the mouse position
-e: see title, the pos is still the same when you get buttonUp--same for editor and standalone (tested and repro on 2018.2 + .3)--no... Read more
[Linux] Scene view skybox shows artifacts and windows behind the editor ...
Steps to reproduce: 1. Open the attached project on a Linux machine. See below for my environment. 2. Open the scene in the Assets f... Read more
[Linux] Editor windows spawn outside of screen boundaries when using mon...
Reproduction steps:1. Open a new project2. Maximize the Editor window on the monitor with a higher vertical resolution3. Open some w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- UI Shader Graph’s Main Preview has a right-click context menu with different preview options which do not work for a UI Shader Graph and does nothing when clicked
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles