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[License] Pro users can't skip the survey after Unity activation
When a Pro license is activated, the user is forced to fill out the survey that shows up; the 'Skip' button does not work. Steps to ... Read more
UNITYTLS_X509VERIFY_FLAG_EXPIRED error in the Console
Steps to reproduce:1. Open Unity project2. Inspect Console Expected: no errors appearActual: UNITYTLS_X509VERIFY_FLAG_EXPIRED errors... Read more
Information messages are not updating while switching from page to page ...
to repro:1. Open Unity (make sure you’re signed out).2. Help -> Manage license (Note that message “You are not currently signed i... Read more
Project launcher doesn't refresh 'new project' button to go away after s...
1. open project launcer and select new project - keep mouse hovering above that button2. observe that the button stays into the new ... Read more
Improve error handling for command line activation
Repro:1. Attempt to activate Unity editor from command line (refer to https://docs.unity3d.com/Manual/CommandLineArguments.html)2. D... Read more
Crash when activating licenses
1. open unity when without license file present2. paste a license into activation window and hit enter Crash 3. have unity open and ... Read more
Unable to re-activate when floating license has reached max installs an...
Unable to re-activate when floating license has reached max installs on Windows and the user waits more than 30 seconds Repro:1. on ... Read more
Releasing floating licenses progress bar appears when other licences ty...
1) What happenedReleasing floating license progress bar appears when another licences type is re- activated upon a previously floati... Read more
Unable to open/upgrade any existing project to 2022.1.0a14 due to licens...
How to reproduce:1. Create new project2. Close the project3. In Hub try to open an existing project again Expected result: Project o... Read more
No dedicated field to enter Plus serial key on OSX
Steps to reproduce:1. Launch editor2. Open Manage License window Actual: observe that entry field is called "Unity Professional Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMeshManager.LoadData takes a long time and causes performance spikes when enabling a NavMeshSurface with already instantiated NavMeshLinks
- Shadows created by real-time Spotlights are rendered at a very low resolution on terrain when HDRPAsset Lit Shader Mode is set to Forward or Both
- “STP” in Project window > Advanced Upscalers by Priority menu list is shown as available to add when it is already added to the list
- Rename fails with an error “Canceling DisplayDialog” when renaming a Mipmap Limit Group in Project Settings > Quality after adding a new group
- Obsolete API warning CS0618: 'HDAdditionalLightData.SetIntensity(float)' is thrown when installing “Output Event Helpers” Samples to the project