Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a5
Issue ID
600500
Regression
No
Unable to re-activate when floating license has reached max installs and user waits more than 30 seconds
Unable to re-activate when floating license has reached max installs on Windows and the user waits more than 30 seconds
Repro:
1. on Win7 - Launch Unity editor and activate floating licenses(with the limit of 1 installs)
2. quit the editor (the floating license is released)
3. from another machine, activate the same floating license
4. on Win7 launch Unity editor - Progress bar : renewing license is shown and closed again - Dialog appears saying Failed to reactivate/update license.
Reason: Serial reached max number of lease. Please try again later or contact support Quit or re-activate
5. Wait for a minute Click on Re-activate - Renewing floating license progress bar disappears
Result
Updating license failed, failed to update within 30 seconds. Exiting
Note. If the user clicks on re-activate without waiting, the reactivation can be done
Expected result:
When user waits for a moment to re-activate hers license, there should be no timeout.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
Add comment