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[iOS] [Metal] Freeze because of IOAF code 4 error
How to reproduce:1. Build the attached project for iOS2. Build the app via Xcode3. Launch the app on a device Actual result: The Pla... Read more
[Backport] [iOS] Crash when launching Build with "Autoconnect Profiler" ...
Reproduction steps:1. Open the attached project "Case_1383511.zip"2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Profil... Read more
[iOS] Launch Images have been deprecated in Xcode
How to reproduce:1. Build any project for iOS2. Build the generated project in Xcode3. Check the warnings in Xcode Actual result: Un... Read more
[iOS] Storyboard shows in a landscape mode for a second even though Devi...
To reproduce:1. Open attached project "1190428.zip"2. Build for iOS3. Open the Xcode project and make sure that Device Orientation i... Read more
[iOS 12] [Metal] IOAF code 4 error freeze because of tessellation shader
How to reproduce:1. Build the attached project for iOS (link in description)2. Build & Run the project to a device via Xcode3. K... Read more
[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...
How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more
[iOS] Build crashes when orientation is set to Portrait Upside Down on d...
Steps to repro:1. Create a new project2. In Player Settings Resolution and Presentation tab make sure that Default Orientation is se... Read more
[iOS] Screen.sleepTimeout returns fixed value of 15 when it's set to Sle...
How to reproduce:1. Open the "timeout.zip" project2. Add the "SampleScene" scene to build settings3. Build the project for iOS4. Bui... Read more
[iOS] System.Convert.ToUInt32 returning invalid result when top bit is s...
Steps to reproduce:1. Open original users project "UInt32Test.zip"2. Enter the play mode and notice debug.log messages, both are the... Read more
[iOS] Mobile Input field is not visible after focusing on Input Field wh...
Reproduction steps:1. Open the attached "Input.zip" project2. In File > Build Settings make sure that the "SampleScene" Scene is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed