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0
votes
Fixed

[iOS][OpenGLES] Multithreaded Rendering on OpenGLES breaks setting Camer...

iOS

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Jul 22, 2019

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Version/s: 2019.2.0a6, 2019.2.0b9, 2019.3.0a1

Setting Camera.targetTexture to null instead sets glViewport to (0,0,0,0) when Multithreaded Rendering is Turned-On and Graphics API... Read more

0
votes
Fixed

[iOS] Multi-Display causes a crash on Metal`MTLReportFailure

iOS

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Jul 30, 2019

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Version/s: 2019.1.0b1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce: 1. Build the "Multi-Display.zip" project for iOS 2. Connect extra screen to iOS device (via cable or Airplay) 3. R... Read more

0
votes
Active

[iOS] Mysterious characters such as \343 and \201 appear when concatenat...

iOS

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity 2. Open "MainScene" scene 3. Build for iOS 4. D... Read more

0
votes
Won't Fix

[iOS] [OpenGLES3] Multi-Display causes a crash on UnityFramework`GfxFram...

iOS

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Aug 01, 2019

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Version/s: 2019.2.0a13, 2019.3.0a1, 2019.3.0a11

How to reproduce: 1. Build the "Multi-DisplayTest.zip" project for iOS with openGLES3 Graphics API 2. Connect extra screen to iOS de... Read more

0
votes
Won't Fix

[iOS] [OpenGLES2] Multi-Display causes a crash on UnityFramework`GfxFram...

iOS

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Aug 01, 2019

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Version/s: 2019.2.0a6, 2019.2.0a10, 2019.3.0a1

How to reproduce: 1. Build the "Multi-DisplayTest.zip" project for iOS with openGLES2 Graphics API 2. Connect extra screen to iOS de... Read more

4
votes
Active

[iOS] Xcode 11 frame capture icon is grayed out on iOS 12 and lower

iOS

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Jul 31, 2019

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Version/s:

To reproduce: 1. Create a new project 2. Change to iOS platform 3. In PLayer Setting change Graphics API to Metal 4. Build for iOS 5... Read more

0
votes
By Design

[iOS] OnApplicationPause() is not called if "Behaviour in Background" is...

iOS

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Jul 26, 2019

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Version/s: 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "PauseRepro.zip" project 2. Switch platform to iOS 3. In the Player settings, set "Behaviour in Backgr... Read more

4
votes
Fixed

[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...

iOS

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Aug 08, 2019

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Version/s: 2019.1.0a3, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more

1
votes
Fixed

[iOS] `Swift Language Version` is not set in Xcode Build Settings when ...

iOS

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Aug 13, 2019

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Version/s: 2018.2.0b1

To Reproduce: 1. Add a valid .swift source file to your Unity project and mark it as an iOS plugin. 2. Export and Xcode project and... Read more

4
votes
Fixed

[iOS] Social.localUser.ID returns GameCenterUsersID instead of the new G...

iOS

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Aug 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Apple at WWDC 2019 announced that they will replace PlayerID with two new identifiers - TeamPlayerID and GamePlayerID https://develo... Read more

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