Search Issue Tracker
[iOS] Automatically Sign setting enabled by default in Editor appears di...
To reproduce: 1. Open attached project "iosCheckbox7.zip" 2. Make sure that Automatically Sign is enabled in Player settings 3. Buil... Read more
[iOS] Changing Auto-rotation settings causes the first UIWebView to clos...
To reproduce: 1. Download attached "unity_repro_project-min.zip" project and open in Unity 2. Delete everything from Plugins folder... Read more
[iOS] App crashes with IL2CPP initialization failed error when launching...
To reproduce: 1. Open attached project "size-test.zip" 2. Open "myscene.unity" scene 3. In the top menu bar press Build > Build iOS ... Read more
[iOS][OpenGLES] Multithreaded Rendering on OpenGLES breaks setting Camer...
Setting Camera.targetTexture to null instead sets glViewport to (0,0,0,0) when Multithreaded Rendering is Turned-On and Graphics API... Read more
[iOS] Multi-Display causes a crash on Metal`MTLReportFailure
How to reproduce: 1. Build the "Multi-Display.zip" project for iOS 2. Connect extra screen to iOS device (via cable or Airplay) 3. R... Read more
[iOS] Mysterious characters such as \343 and \201 appear when concatenat...
To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity 2. Open "MainScene" scene 3. Build for iOS 4. D... Read more
[iOS] [OpenGLES3] Multi-Display causes a crash on UnityFramework`GfxFram...
How to reproduce: 1. Build the "Multi-DisplayTest.zip" project for iOS with openGLES3 Graphics API 2. Connect extra screen to iOS de... Read more
[iOS] [OpenGLES2] Multi-Display causes a crash on UnityFramework`GfxFram...
How to reproduce: 1. Build the "Multi-DisplayTest.zip" project for iOS with openGLES2 Graphics API 2. Connect extra screen to iOS de... Read more
[iOS] Xcode 11 frame capture icon is grayed out on iOS 12 and lower
To reproduce: 1. Create a new project 2. Change to iOS platform 3. In PLayer Setting change Graphics API to Metal 4. Build for iOS 5... Read more
[iOS] OnApplicationPause() is not called if "Behaviour in Background" is...
How to reproduce: 1. Open the "PauseRepro.zip" project 2. Switch platform to iOS 3. In the Player settings, set "Behaviour in Backgr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering is broken with UIToolkit with many Intel GPUs (driver-bug)
- [Vulkan] Crash in Windows Standalone when Vulkan is set as rendering API and player window is out of focus
- [Particle System] Editor freezes when assigning a nested Particle System in the Sub Emitter Module
- Unable to switch to different material when selecting another material from Asset selector window on Particle System Material
- Inspector displaying wrong characters when using ANSI encoding and non latin characters in a Shader property