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1
votes
Not Reproducible

[iOS][Cardboard] Putting phone to Sleep while App is running breaks VR v...

iOS

-

Jul 18, 2017

-

Version/s: 5.6.2f1

If the app is open while the phone goes to sleep, on returning to the app the VR view is completely squashed and cannot recover. Swa... Read more

0
votes
Won't Fix

Editor crashes on Transform::CountNodesDeep after importing ARKit plugin

iOS

-

Jul 22, 2017

-

Version/s: 2017.2.0b4

Steps to reproduce: 1. Download ARKit plugin from https://bitbucket.org/Unity-Technologies/unity-arkit-plugin/downloads/ 2. Open the... Read more

1
votes
Fixed

[iOS] Cannot open URL when launching FBlogin through Unity Facebook SDK ...

iOS

-

Jul 21, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce 1. Open the attached project 2. Ensure project is set to iOS build target. 3. Ensure Player Settings ->... Read more

0
votes
Fixed

[iOS] Error: InvalidCharacter 
 while compiling

iOS

-

Jan 15, 2018

-

Version/s: 2017.3.0f3

Unity build fails to compile for iOS with an Error InvalidCharacter 
. Steps: 1. Build user's attached project ("Sneaker Clicke... Read more

0
votes
Fixed

PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for ...

iOS

-

Aug 04, 2017

-

Version/s: 2017.1.0p2

To reproduce: 1. Open project attached by QA 2. In the console notice that there is no definition for disableDepthAndStencilBuffers ... Read more

1
votes
Fixed

[iOS] PlayerSettings.SetIconsForTargetGroup does not work

iOS

-

Aug 02, 2017

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Version/s: 5.6.2p3

iOS App Icons are appearing as default icons rather than custom ones. 1. What happened iOS App Icons are appearing as default icon... Read more

0
votes
Won't Fix

[iOS] UnityEngine.iOS.NotificationServices.deviceToken returns null

iOS

-

Aug 04, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open project attached by QA 2. Build it for iOS with "a" scene included 3. Run it on device and press "Allow" when ... Read more

0
votes
Fixed

[Notification] UnityEngine.iOS.LocalNotification.userInfo retrieves wron...

iOS

-

Aug 07, 2017

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Version/s: 5.6.3f1

To reproduce: 1. Open project attached by the user 2. Build it for iOS and run on iPhone 5 3. While the app is running, open Control... Read more

4
votes
Fixed

[iOS] FullScreenMovieControlMode.CancelOnInput does not work on iOS11

iOS

-

Aug 09, 2017

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Version/s: 5.6.1p3

There is an issue with video playback in Unity. On iOS10 single tap skips the video, and there is no option to make a double tap. In... Read more

0
votes
Not Reproducible

[iOS] When using ConfigureAwait(false) the task processing freezes

iOS

-

May 08, 2019

-

Version/s: 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached "ThreadLostTest" project 2. Switch and build to iOS platform and run with an iOS device connected... Read more

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