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[iOS]Touching and dragging starts lagging when VoiceOver accessibility i...
To reproduce: 1. Open users attached project "TouchTest.zip" 2. Open "test.unity" scene 3. Build for iOS 4. Enable on iOS device Set... Read more
[iOS] UnityEngine.Apple.ReplayKit.APIAvailable returns 'true' on unsuppo...
ReplayKit is supported on newer devices (iPhone 5S and later), running at least iOS 9. However, on devices that don't support Replay... Read more
Social Leaderboard - IScore.value has type of long but overflows as int
1. Build & Deploy my attached project to iOS device. 2. Make sure that your Game Center account is enrolled in iTunes Connect with "... Read more
[iOS] Texture sampling incorrect on iPhone 6
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Run the build on a device via Xcode. 4) Press the 'Bigger' UI... Read more
iPad icons are labeled as iPhone under Spotlight icons in iOS Player Set...
How to reproduce: 1. Open any Unity project (make sure to have the iOS module installed) 2. Go to Edit > Project Settings > iOS > Ic... Read more
[iOS] Screen.safeArea returns a bigger view frustrum than Screen.width &...
To reproduce: 1. Open attached project "repro.zip" 2. Build for iOS 3. On iOS device go to Settings > Display & Brightness > View >... Read more
[iOS] Player crashes on Il2CppSequencePointExecutionContext::Il2CppSeque...
How to reproduce: 1. Open the project provided by the user 2.Go to Menu bar-> Build -> iOS-> QA 3. Go to <project root>/XcodeExport... Read more
[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...
Reproduction steps: 1. Open the attached project. 2. Build and run the "Main" scene for iOS. 3. Application crashes. Notes: Doesn... Read more
[iOS] Launch Image is offset to the left, because of Trailing Space set ...
The launch image is offset to the left on iOS. This is due to the Trailing Space for the LaunchScreen-iPhone.xib and LaunchScreen-iP... Read more
Errors when building to iOS
To reproduce: 1. Open attached project 2. Build to iOS Before the build finishes, some errors appear (they are pasted at the bottom... Read more
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