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0
votes
Won't Fix

Linq's Sum/Any not being AOTd and raises a runtime exception

iOS

-

Aug 08, 2011

-

Version/s: 3.4.0f5

Repro: 1. Build & run to the device 2. Click either "Any burning edge" or "Sum" 3. You will get ExecutionEngineException Read more

1
votes
Fixed

MonoBehaviour.OnApplicationFocus not supported on iOS

iOS

-

Jan 18, 2012

-

Version/s: 3.4.2f2

To Reproduce: 1. Open the attached Project. Build & Run to the device. Expected: 1. Every call to MonoBehaviour.OnApplicationFocus ... Read more

0
votes
Not Reproducible

Playback volume on iPhone, mute issues when microphone starts

iOS

-

Jan 28, 2012

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Version/s: 3.5.0f2

To reproduce: 1. Open project CaptureScreen_2 2. Build and run for iPhone 3. On iPhone playback volume is lowered when microphone is... Read more

0
votes
Fixed

Sound doesn't play on iOS

iOS

-

Feb 20, 2012

-

Version/s: 3.5.0f5

To reproduce: 1. Open New_Unity_Project_6.zip 2. Build and run for iOS Read more

0
votes
Not Reproducible
0
votes
Not Reproducible
0
votes
By Design

When playing mp3 file with AssetBundle in iOS, memory usage will increase

iOS

-

Jun 04, 2012

-

Version/s: 3.5.2f2

To reproduce: 1. Open project AudioStreamTest 2. Build and run for iOS 3. Check profiler for audio memory usage Read more

0
votes
Won't Fix

iOS audio hardware decoding doesn't work

iOS

-

Jun 04, 2012

-

Version/s: 3.5.2f2

To reproduce: 1. Open project updatetest 2. Build and run for iOS 3. Check profiler for software and hardware decoding performance Read more

0
votes
Fixed
0
votes
Not Reproducible

"Development build" option causes stuttering performance jumps on iOS 5.1

iOS

-

Jul 20, 2012

-

Version/s: 3.5.3f3

To reproduce: 1. Open project 2. Build and run for iOS 5.1 with development build enabled 3. Change appcontroller 4. Notice stutteri... Read more

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