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6
votes
Won't Fix
0
votes
Won't Fix

AOT failure when generic type array is exposed using ReadOnlyCollection<>

iOS

-

Jan 28, 2011

-

Version/s: 3.2.0f2

Looks like AOT failure. When accessing Node<T>.node directly - everything works fine. If it's wrapped with ReadOnlyCollection<> prop... Read more

0
votes
Postponed

Jit compilation fails on a generic method

iOS

-

May 05, 2011

-

Version/s: 3.4.0a1

There's a plugin with two generic methods one of which causes jit compilation to fail with the following error. ExecutionEngineExce... Read more

0
votes
Fixed

Mscorlib deploy fail and also deploy of unused assets

iOS

-

May 26, 2011

-

Version/s: 3.4.0b2

Issue#1. Stripper set to "micro mscorlib" chokes on the included dll file with the following exception: "Mono.Linker.ResolutionExcep... Read more

0
votes
Won't Fix

Linq's Sum/Any not being AOTd and raises a runtime exception

iOS

-

Aug 08, 2011

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Version/s: 3.4.0f5

Repro: 1. Build & run to the device 2. Click either "Any burning edge" or "Sum" 3. You will get ExecutionEngineException Read more

1
votes
Fixed

MonoBehaviour.OnApplicationFocus not supported on iOS

iOS

-

Jan 18, 2012

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Version/s: 3.4.2f2

To Reproduce: 1. Open the attached Project. Build & Run to the device. Expected: 1. Every call to MonoBehaviour.OnApplicationFocus ... Read more

0
votes
Not Reproducible

Playback volume on iPhone, mute issues when microphone starts

iOS

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Jan 28, 2012

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Version/s: 3.5.0f2

To reproduce: 1. Open project CaptureScreen_2 2. Build and run for iPhone 3. On iPhone playback volume is lowered when microphone is... Read more

0
votes
Fixed

Sound doesn't play on iOS

iOS

-

Feb 20, 2012

-

Version/s: 3.5.0f5

To reproduce: 1. Open New_Unity_Project_6.zip 2. Build and run for iOS Read more

0
votes
Not Reproducible
0
votes
Not Reproducible

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