Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
4.0.0f1
Issue ID
495431
Regression
No
[Performance] Mesh.DrawVBO spike on iOS when mesh becomes first time visible
To reproduce:
1. How to get project info in edit
2. Build project to iOS with profiling
3. Copy Quest to Xcode Data folder
4. Run project on iPhone5
5. Rotate character to the right, so enemy is visible
6. Spike (up to 300ms, avg 80ms) in Mesh.DrawVBO first time it's seen (screen attached)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Alternating row background lines in table view are left over when clearing the search field
- Getting duplicate search query results for created scripts in search window
- There is no information or any visual indicator/response when some properties are set as inline value in the UI Builder
- Dialog Text during the Confirmation stage of Bug Report Submission is cut off when the Bug Reporter Window is resized to it's smallest possible size
- Bug Reporter crashes when Exporting Bug Report in Offline Mode to System Drive and Standard Windows Directories
Add comment