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[iOS] _ShadowMapTexture.sample_compare shading time increase with Metal
Steps to reproduce:1) Open the latest attached project.2) Build the project for iOS.3) Open the project in Xcode.4) Go to Product &g... Read more
[iOS] App hangs if OnApplicationPause() is called before another OnAppli...
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) On the iOS device, have some kind of an app, which c... Read more
[iOS][Metal] GPU frame time is slower on Metal than openGLES3 when using...
Steps to reproduce: 1. Open attached project (RenderTextureTest_stripped.zip)2. Make sure graphics API for iOS is set to Metal3. Bui... Read more
[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...
Reproduction steps:1. Create new Project2. Open PlayerSettings3. Set Bundle Identifier to something with two dots [com.hello..world]... Read more
iPad gyro data breaks when switching between view modes
How to reproduce: 1. Open attached project2. Build to iOS and run- Make sure the app is launched in Landscape mode3. Tilt the device... Read more
[iOS] Screen.safeArea value on Awake differs from the value on Start if ...
To reproduce: 1. Download attached project "Test_SafeArea.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy... Read more
[iOS] DISABLE_TOUCH_DELAYS define causes a warning on iOS 12 devices
Steps to reproduce: 1. Open attached project (or create a new one)2. Build for iOS3. Build Xcode project and deploy to iOS 12 device... Read more
There's no way to query currently selected keyboard on iOS
See here: http://forum.unity3d.com/threads/touchscreenkeyboard-in-ios-not-properly-handling-japanese-keyboard-entry-romaji-hiragana.... Read more
Clear is performed ineffictively on Metal
Clear is performed ineffictively on Metal by doing load from buffer and drawing quad, which costs 2-4 ms on iPhone6+. Build & ru... Read more
[iOS] Framebuffer Fetch not working with GLES3
Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Deploy to a device via Xcode.4) Launch the application. In Xcode... Read more
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