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Fixed

Votes

0

Found in

Issue ID

686516

Regression

No

There's no way to query currently selected keyboard on iOS

iOS

-

See here: http://forum.unity3d.com/threads/touchscreenkeyboard-in-ios-not-properly-handling-japanese-keyboard-entry-romaji-hiragana.311901/

User had this problem:

>> Figured it out -- we had code to force uppercase each character entry. Unfortunately that breaks the Japanese character suggestions on iOS by being uppercase. Too bad there is no way to detect current active keyboard in Unity/iOS.

Probably worth to look at this someday

PS. just to not forget

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