Search Issue Tracker
[iOS] “ConnectionError : Malformed URL“ error appears when instantiating...
How to reproduce:1. Build And Run the “AddressablesMalformedUrl.zip” project2. Press the “INSTANTIATE ADDRESSABLES” button and obser... Read more
[iOS] 12.1.2 apps cannot consume as much memory as iOS 11.x apps
To reproduce:1. Open users attached project "MemTest.zip"2. Build for iOS3. Deploy the Xcode project to iOS device Expected result: ... Read more
[iOS] CPU Performance Regression in the 'lowp skinning' test on the Mobi...
See comment for exact details and project: 'lowp skinning' test has regressed by ~ 10% somewhere in the 5.6 release cycle: avg. fram... Read more
[iOS] Objects render differently on iOS compared to the Editor
Reproduction steps:1. Download and open the attached "4.15_test" project2. Build and deploy the project3. In your editor, enter "Pla... Read more
[iOS] Texture2D.ReadPixels reads pixels from incorrect position with Met...
Steps to reproduce:1) Open the attached project.2) Build for iOS using Metal as Graphics API.3) Run the build on a device via Xcode.... Read more
[iOS] Cancelling Game Center login results in failure to display Game Ce...
To reproduce:1. Log out of Game Center on iOS device2. Enable Game Center Sandbox mode3. Build app to iOS device4. Once app is runni... Read more
[iOS/Android] RGBAFloat textures doesn't work with Bilinear filtering mo...
Steps to reproduce: 1. Open attached project2. Build 'GradientTest' scene for iOS3. Build Xcode project to a device4. Notice that th... Read more
[iOS] Mobile Input field is not visible after focusing on Input Field wh...
Reproduction steps:1. Open the attached "Input.zip" project2. In File > Build Settings make sure that the "SampleScene" Scene is ... Read more
[iOS] Unity Player does not respect the "Mute Other Audio Sources" toggl...
To reproduce: 1. Download attached project “AudioTest_20183f2.zip" and open in Unity2. Open “SampleScene” scene3. Make sure that "Mu... Read more
[iOS] GPU Rendering Performance Regression in the 'transp diffuse' test ...
See comment for exact details and project: 'transp diffuse' test has regressed by ~ 50% somewhere between 5.6.0b4(f8c731df0021) and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode
- Crash on GetElementMapKey when "None" is assigned to a field with binding path "m_GameObject"
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset