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0
votes
Fixed

[iOS] iPad Pro10.5 2017 hangs when app is started with an URL

iOS

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Oct 20, 2017

-

Version/s: 5.6.3p4

On iPad Pro 10.5'' (iOS 10.3.2), when the game launched via a URL rendering stops on the first frame. The game keeps running on the ... Read more

0
votes
Fixed

[Notification] UnityEngine.iOS.LocalNotification.userInfo retrieves wron...

iOS

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Aug 07, 2017

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Version/s: 5.6.3f1

To reproduce: 1. Open project attached by the user 2. Build it for iOS and run on iPhone 5 3. While the app is running, open Control... Read more

4
votes
Fixed

[iOS] FullScreenMovieControlMode.CancelOnInput does not work on iOS11

iOS

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Aug 09, 2017

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Version/s: 5.6.1p3

There is an issue with video playback in Unity. On iOS10 single tap skips the video, and there is no option to make a double tap. In... Read more

0
votes
Fixed

[iOS] Crash in libobjc.A.dylib`objc_msgSend during AssetBundle download

iOS

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Aug 22, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Download & Open the project 2. Build the project to iOS using BuildInfoList.asset (found in Assets folder) 3.... Read more

0
votes
Fixed

[iOS] SystemInfo.supportedRenderTargetCount returns incorrect number of ...

iOS

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Sep 07, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open project attached by QA 2. Build project for iOS (with "main" scene) and run it on a device 3. In the corner o... Read more

0
votes
Fixed

[iOS] Default app icon is not used for icon kinds other than App

iOS

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Sep 22, 2017

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Version/s: 5.6.3p4

Users are required to override the Icon settings for iOS and manually set all icons for iOS. Since the App Store icon is required, i... Read more

1
votes
Fixed

[iOS] When changing screen orientation via script black frame appears

iOS

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Sep 23, 2017

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Version/s: 5.6.3xf1

To reproduce: 1. Open project attached by the user 2. Build it for iOS (make sure "Main" scene is included) 3. Run app on a device 4... Read more

1
votes
Won't Fix

[Metal] Rendering of the content is partially lost when MSAA is enabled

iOS

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Sep 28, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached project 2. Build it for iOS and make sure that "main" scene is selected in build settings 3. Run buil... Read more

0
votes
Fixed

[iOS] Input.touchPressureSupported is true on some devices that don't su...

iOS

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Oct 25, 2017

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Version/s: 5.6.4p1

To reproduce: 1. Open project attached by QA 2. Build it for iOS (make sure "a" scene attached in the build settings) 3. Run on a de... Read more

0
votes
Fixed

[Metal] iOS and OSX Metal builds are crashing on startup in SetTextureNa...

iOS

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Nov 11, 2016

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Version/s: 5.6.0a3

Steps to reproduce: 1. Create new project 2. Switch to iOS 3. Set 'Metal' as main graphics API 4. Build the project and run on any ... Read more

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