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3
votes
Fixed

[iOS] simulator fails to launch with "gfx device initialization failed" ...

iOS

-

Mar 11, 2020

-

Version/s: 2017.4, 2019.3.4f1

Reproduction steps: 1. Create a new project 2. Switch build target to iOS 3. Add a Scene to build 4. Go to Player Settings (Edit -> ... Read more

0
votes
Fixed

[Simulator] [iOS] Application crashes upon launch 'UnityGfxDeviceWorker'...

iOS

-

Aug 11, 2020

-

Version/s: 2020.2.0a17, 2020.2.0a20

Reproduction steps: 1. Create a new project 2. Switch platform to iOS 3. Go Edit -> Project Settings -> Player 4. Switch Target SDK ... Read more

2
votes
Not Reproducible

[iOS] applicationWillResignActive() calls stacks when being called repea...

iOS

-

Oct 18, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Download and open the attached "unity_support.zip" project 2. Build and deploy the project to iOS 3. Repeated... Read more

0
votes
Won't Fix

[iOS] Cancelling Game Center login results in failure to display Game Ce...

iOS

-

Mar 11, 2016

-

Version/s: 5.3.3f1

To reproduce: 1. Log out of Game Center on iOS device 2. Enable Game Center Sandbox mode 3. Build app to iOS device 4. Once app is r... Read more

0
votes
Fixed

High CPU usage while downloading assetbundles

iOS

-

Dec 18, 2015

-

Version/s: 5.3.0f4

1. Open attached project 2. Build to iOS 3. Press LoadBundle button 4. Look at CPU usage Regression from: 5.3.0f1 Read more

2
votes
Not Reproducible

[iOS] EXC_BAD_ACCESS is throws when creating match with UNET

iOS

-

Dec 19, 2015

-

Version/s: 5.3.1f1

1. Open attached project 2. Build to iOS 3. Press "CREATE MATCH" 4. Application will crash with EXC_BAD_ACCESS Regression from: 5.3... Read more

1
votes
Fixed

[iOS] Canvas shows up after a delay when a splash screen animation ends

iOS

-

Aug 15, 2018

-

Version/s: 2018.2, 2018.2.3f1

Reproduction steps: 1. Open the attached project. 2. Switch to an iOS platform. 3. Build and run it on an iOS device. Actual behavi... Read more

0
votes
Fixed

[Metal] Crash in CreateNewEncoder() at MetalContext.mm:115

iOS

-

Nov 29, 2017

-

Version/s: 2017.2, 2017.2.0p2

Reproduction steps: 1. Open the attached project (DuplicateEncoderCrash.zip). 2. Build and run for iOS. Actual behavior: - Applicat... Read more

5
votes
Fixed

Standard Unity water (Water4) is broken on iOS 9

iOS

-

Jun 03, 2016

-

Version/s: 5.3.3f1

To reproduce: 1. Build attached project to iOS 2. Run it on a device with iOS 9 3. Notice that the sea doesn't look right (hard to d... Read more

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