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11
votes
Won't Fix

[iOS] Frame skipping on iOS11 devices

iOS

-

Sep 29, 2017

-

Version/s: 5.6.3f1

The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10). Devices, where the... Read more

62
votes
Fixed

[iOS] Crash on presentRenderbuffer:GL_RENDERBUFFER in PresentGles when l...

iOS

-

Oct 19, 2015

-

Version/s: 5.2.1p4

To Reproduce: 1. Build and deploy the project attached to the comment to an iPhone 6S. 2. Press the home button and reopen the app... Read more

41
votes
Fixed

[iOS] [Metal] Depth-Only Camera blacks out screen when anti-aliasing is ...

iOS

-

Jan 28, 2016

-

Version/s: 5.3.2f1

To reproduce: 1. Open attached project 2. Open "TestScene" scene 3. Play the scene 4. Press the Toggle Depth Camera button 5. Notice... Read more

25
votes
Fixed

[iOS] "Stale Touch Detected!" error after the game minimizing and re-ope...

iOS

-

May 27, 2016

-

Version/s: 5.3.5f1

To reproduce: 1. Build attached project to iOS and run it 2. Press the "home" button to minimize the project 3. Open it again, and i... Read more

15
votes
Fixed

[iOS] Calling Social.localUser.Authenticate crashes in String_memcpy2_m2...

iOS

-

Jan 09, 2017

-

Version/s: 5.5.0f3

Callback in Social.localUser.Authenticate does not match actual authentication value, causing a crash on iOS. Steps to reproduce: 1... Read more

50
votes
Fixed

Embedded Binaries function in XCode Manipulation API

iOS

-

Oct 20, 2015

-

Version/s: 5.2.1p2

Embedded Binaries function in XCode Manipulation API missing. There is no embedded binaries function in XCode Manipulation API righ... Read more

19
votes
Fixed

[iOS] App freezes in applicationDidBecomeActive() on iOS 10

iOS

-

Aug 05, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1) Open the latest attached project. 2) Build and run on an iOS 10 device (using Xcode 8 beta). 3) When the butt... Read more

70
votes
Fixed

[IL2CPP] Application crashes if object with running animation is destroyed

iOS

-

May 01, 2015

-

Version/s: 5.0.1p3

1. Open attached project 2. Build to iOS IL2CPP 3. Project will crash on device after few seconds Note: mono does not have this issue Read more

22
votes
Fixed

[Metal] API provides 32-bit depth texture when a 16-bit texture is expected

iOS

-

Apr 07, 2016

-

Version/s: 5.3.4f1

How to reproduce: 1. Open attached project 2. Build to iOS 3. Open in Xcode 4. In Xcode, go to Product -> Scheme -> Edit Scheme... ... Read more

39
votes
Fixed

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