Search Issue Tracker
[iOS][OpenGLES] OpenGLES2 and OpenGLES3 Builds crashes on iOS11 in GlesH...
All OpenGLES2 and OpenGLES3 Builds are crashing on iOS11.0 beta. Steps to reproduce: 1. Create a New project 2. Set Graphics API t... Read more
[iOS][Cardboard] Putting phone to Sleep while App is running breaks VR v...
If the app is open while the phone goes to sleep, on returning to the app the VR view is completely squashed and cannot recover. Swa... Read more
[iOS][VR] VR shaders are included in Builds even though VR support is di...
VR shaders seem to be included in builds even when VR support in Player Settings is disabled. The easiest way to see that this is h... Read more
[iOS][AssetBundles] New/Changed ODR Assets will not download after app u...
1. Download 917220 repro.zip 2. Go to Assets->AssetBundles->Build AssetBundles 3. Build the project to iOS 4. In XCode, upload the a... Read more
[tvOS] Frameworks that became available for tvOS 10 are not listed in tv...
Frameworks that have been made available in tvOS 10 are not among other framework dependencies in Unity. Steps to reproduce: 1) Ope... Read more
[iOS] .xcworkspace isn't generated for iOS projects using Firebase plugin
When generating iOS builds headlessly, pods are not installed in the build folder when Firebase plugin is used. Steps to reproduce:... Read more
[iOS] UI::PointInRectangle() tests spend a long time in UnityDisplayMana...
UI::PointInRectangle() takes up a large amount of CPU time when UI elements are touched. Steps to reproduce: 1) Open the attached p... Read more
[iOS] Keyboard: Input.anyKeyDown, Input.GetKeyDown is not registered
Both bluetooth and USB keyboard: Input.anyKeyDown, Input.GetKeyDown not working. Steps to reproduce: 1. Open user's attached projec... Read more
[iOS] Opening a project which contains a Launch Screen causes an additio...
Steps to reproduce: 1. Download, extract and open "901782 repro.zip" 2. Build the project to iOS 3. Deploy the application to an iOS... Read more
[iOS][Cardboard] Xcode throws linker error when VR SDK is set to Cardboard
Steps to reproduce: 1. Create a New project 2. Switch Target platform to iOS 3. Player Settings > Mobile Tab > Other Settings> Virt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
- Font Asset Creator Font Face does not update when changing Include Font Data in the Font Import Settings
- Font Asset Creator Padding has no limit and shows incorrect Padding in results when Font Atlas is generated