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Changing iOS configuration settings in player settings also changes tvOS
To reproduce: 1. Open Unity 2. Go to Player Settings > iOS > Other settings > Configuration 3. Change any setting 4. Notice it chang... Read more
[iOS][A11] Screen.dpi() method return incorrect number of DPI on iPhone ...
To reproduce: 1. Open attached project 2. Open build settings, select iOS platform and add "main" scene 3. Build and run project on ... Read more
Unity Splash Screen is not shown when built to iOS
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that the Unity Splash screen is not shown even though th... Read more
[iOS] Update Location Service API According to the new App Store Guideli...
We need to add 3 new location usage descriptors in Info.plist 1 NSLocationWhenInUseUsageDescription / @selector(requestWhenInUseAuth... Read more
[AntiAliasing][iOS] Crash in UnityBlitToBackbuffer when AntiAliasing is on
1. Open attached project 2. Build to iOS 3. On device screen will be black 4. In quality settings "High Quality" preset disable Anti... Read more
[iOS7] Video ad does not play after putting app into background
How to reproduce: 1. Open attached project 2. Open scene Scenes/test.unity 3. Build to iOS and run 5. Press the "Button" button on ... Read more
[iOS] App freezes when unloading assets with Profiler attached to the de...
If Unity's profiler is connected to a device, the app freezes indefinitely after unloading unused assets (when switching scenes for ... Read more
[iOS] Error: InvalidCharacter while compiling
Unity build fails to compile for iOS with an Error InvalidCharacter . Steps: 1. Build user's attached project ("Sneaker Clicke... Read more
[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...
Reproduction steps: 1. Open the attached project. 2. Build and run the "Main" scene for iOS. 3. Application crashes. Notes: Doesn... Read more
[iOS] Content not appearing on canvas in iOS<9
To reproduce: 1. Open the attached project 2. Build to iOS 3. Run on a device that has iOS<9 4. Press the button to play as a guest ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow