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[iOS] Transparent areas of a texture become opaque after un-premultiplic...
On iPhone 6 Plus and 6S Plus, when shader performs un-premultiplication of a pre-multiplied texture, all the transparent areas turn ... Read more
[iOS] Signing info gets broken when appeding a project which doesen't us...
Basically this is by design, but it might make sense to consider this case: 1. Build any project.2. Disabled automatic signing and a... Read more
[iOS] Significantly higher memory usage on older devices with 4.6
Memory usage on older devices is much higher seems to be reproducible on iPad 4 and older devices. To Reproduce: 1. Build & Depl... Read more
[IL2CPP] Default constructor not found is thrown on photon plugin
1. Open attached project2. Build to iOS with IL2CPP3. Press "Demo Boxes"4. Press "Start"3. XCode will throw missing method exception... Read more
[iOS] Crash in AllocateRenderBufferStorageFromEAGLLayer on iOS 8.3
To Reproduce: 1. Just run the attached project on an iOS 8.3 device with GLES2.2. It crashes on startup in AllocateRenderBufferStora... Read more
[iOS] App crashes at runtime when changing the Device language
To reproduce: 1. Download attached "New Unity Project.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to t... Read more
[iOS] Application.absoluteURL is empty when a release app is opened via ...
Steps to reproduce:1. Open the attached "deeplinkTest" project2. Ensure that both Show Splash Screen in Player Settings → Splash Ima... Read more
[iOS][Metal] "Can't set kSurfaceUseResolvedBuffer surface flag" errors a...
When using a camera with depth only clearing and MSAA iOS build spams constantly this error: Metal: Can't set kSurfaceUseResolvedBuf... Read more
[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...
How to reproduce:1. Open project "StatusBar.zip"2. Open Build Settings and build the project for iOS3. Deploy the app on the iOS dev... Read more
[iOS] Can't build and run with latest Xcode update (7.1)
-e: see title, says I have to do it manually (which works) because my version is not in the compatibility list -repro:--get latest x... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default