Search Issue Tracker
Fixed
Votes
0
Found in
5.2.0b1
Issue ID
709024
Regression
No
[WebCamTexture] Calling WebCamTexture.videoVerticallyMirrored before the WebCam texture is fully initialized results in a crash
To Reproduce:
1. Run the attached project in editor, it works fine.
2. Deploy to device, it immediately crashes in WebCamTexture.videoVerticallyMirrored after start.
No crash if it's called some time after this.webcamTexture.Play ()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment