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PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for ...
To reproduce: 1. Open project attached by QA 2. In the console notice that there is no definition for disableDepthAndStencilBuffers ... Read more
[iOS] Append doesn't work with ILL2CP projects
To Reproduce: 1. Build an empty IL2CPP project. 2. Build on top of the same project with Append: build fails with "Error building... Read more
[iOS] Asset bundles downloaded through LoadFromCacheOrDownload are backe...
Steps to reproduce: 1. Open the attached project 2. Build the project for iOS 3. Run the project on a device that has iCloud set up... Read more
[iOS] App hangs if OnApplicationPause() is called before another OnAppli...
Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) On the iOS device, have some kind of an app, whic... Read more
[iOS] Rendering hangs after rotating a full screen view backed by UIView...
Repro steps: 1) Open the project I attached 2) Build and run scene.unity in it on iOS 8 device 3) In the build press the button in t... Read more
[iOS] Setting a property value via reflection for a double type fails on...
Steps to reproduce: 1. Open the attached project 2. Build 'Start' scene to iOS using Mono2x scripting backend (should be set by def... Read more
Using Camera::Render to render a picture to a texture does not work
How to reproduce: 1. Open attached project 2. Open scene RenderTextureBug.unity 3. Build to iOS and run 4. Press the 'Snap Picture'... Read more
[iOS] Input.touchCount does not always return correct number of touch count
To reproduce: 1. Open project attached by QA 2. Open build settings and make sure that "Scene1" is attached 3. Build project for iO... Read more
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