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[iOS] Append and Replace build fails when trying to access a non-existen...
How to reproduce: 1. Create a new project 2. Navigate File > Build Settings 3. Switch Platform to iOS 4. Build for iOS 5. Build agai... Read more
[iOS] The application freezes when AuthenticationSession is called
How to reproduce: 1. Open the user-supplied project "iOS AuthenticationServices bug.zip" 2. Build it for iOS and deploy it on a devi... Read more
[iOS] checking if 'Unity Is Paused' after Unity 'did Resign Active' resu...
Reproduction steps: 1. Open the project in "AdMobCrash.zip" 2. Build the application for iOS 3. Make sure your device has an interne... Read more
Calling WebCamTexture.Play() causes an NSInternalInconsistencyException ...
How to reproduce: 1. Open the project "1217018.zip" 2. Build for iOS 3. Deploy the project on an iOS device Expected result: the pr... Read more
[iOS 13] Camera.allowDynamicResolution causes GPU performance regression
How to reproduce: 1. Open the attached 'DynamicResolution2019-Unity.zip' 2. Go to File > Build Settings and tick Development Build c... Read more
[iOS 13] Camera.AddCommandBuffer causes GPU performance regression
How to reproduce: 1. Open the attached 'DynamicResolution2019-Unity.zip' 2. Go to File > Build Settings and tick Development Build c... Read more
[iOS] Background audio is cut off regardless if "Mute Other Audio Source...
How to reproduce: 1. Open the user-supplied project ("iOSAudioRepro.zip") 2. Launch audio on the iOS device (for example, run a vide... Read more
[iOS] controller GetKeyUp() and GetKeyDown() are called every frame when...
Reproduction steps: 1. Open project in "Hehe.zip" 2. Open SampleScene and build for iOS 3. Connect a wireless controller to your iOS... Read more
[iOS] black screen is mirrored when using Airplay
Reproduction steps: 1. Create a new project and build it for iOS 2. Enable Screen Mirroring (Airplay) on your iOS device 3. Deploy t... Read more
[iOS] System.Net.WebException when using HTTPS and a duplicate root cert...
Reproduction steps: 1. Open the project in "manual-certificate-bug.zip" and build for iOS 2. Deploy to an iOS device and inspect the... Read more
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