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[iOS] Append and Replace build fails when trying to access a non-existen...
How to reproduce:1. Create a new project2. Navigate File > Build Settings3. Switch Platform to iOS4. Build for iOS5. Build again ... Read more
[iOS] The application freezes when AuthenticationSession is called
How to reproduce:1. Open the user-supplied project "iOS AuthenticationServices bug.zip"2. Build it for iOS and deploy it on a device... Read more
[iOS] checking if 'Unity Is Paused' after Unity 'did Resign Active' resu...
Reproduction steps:1. Open the project in "AdMobCrash.zip"2. Build the application for iOS3. Make sure your device has an internet c... Read more
Calling WebCamTexture.Play() causes an NSInternalInconsistencyException ...
How to reproduce:1. Open the project "1217018.zip"2. Build for iOS3. Deploy the project on an iOS device Expected result: the projec... Read more
[iOS 13] Camera.allowDynamicResolution causes GPU performance regression
How to reproduce:1. Open the attached 'DynamicResolution2019-Unity.zip'2. Go to File > Build Settings and tick Development Build ... Read more
[iOS 13] Camera.AddCommandBuffer causes GPU performance regression
How to reproduce:1. Open the attached 'DynamicResolution2019-Unity.zip'2. Go to File > Build Settings and tick Development Build ... Read more
[iOS] Background audio is cut off regardless if "Mute Other Audio Source...
How to reproduce:1. Open the user-supplied project ("iOSAudioRepro.zip")2. Launch audio on the iOS device (for example, run a video ... Read more
[iOS] controller GetKeyUp() and GetKeyDown() are called every frame when...
Reproduction steps:1. Open project in "Hehe.zip"2. Open SampleScene and build for iOS3. Connect a wireless controller to your iOS de... Read more
[iOS] black screen is mirrored when using Airplay
Reproduction steps:1. Create a new project and build it for iOS2. Enable Screen Mirroring (Airplay) on your iOS device3. Deploy the ... Read more
[iOS] System.Net.WebException when using HTTPS and a duplicate root cert...
Reproduction steps:1. Open the project in "manual-certificate-bug.zip" and build for iOS2. Deploy to an iOS device and inspect the d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument