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Crashes on UsabilityAnalytics_CUSTOM_SendEvent when adding an existing s...
To reproduce: 1. Open attached Unity project "reproducingError2.zip" 2. Open "scene" scene 3. Click on GameObject in the Hierarchy 4... Read more
[Inspector] Changing the type of an assigned public variable beween Tran...
Changing the type of a public variable with an assignment from GameObject to Transform or the other way around does not give a type ... Read more
After changing type from GameObject to Transform inspector field for tha...
Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. In hierarchy, select ScriptHolder GO and notice that Cube... Read more
[Inspector] Can't set scene fields to scenes which has the same name as ...
Steps to reproduce: 1) open attached project 2) open scene 'main' 3) select 'HudComponent' from hierarchy and lock inspector 4) drop... Read more
[Hotkey] Alt-Shift-A hotkey does not enable/disable GameObject anymore
Reproduction steps: 1. Open the attached project 2. Select the "Main Camera" GameObject 3. Press Alt + Shift + A Actual result: Ope... Read more
[ComponentReordering] Order of components isn't saved
To reproduce: 1. Open attached project (repro764986.zip) 2. Open test scene 3. Move up or down Newbehaviorscript component on Main... Read more
UnityEditor.TooltipView.Close nullReferenceException when clicking proje...
To reproduce: 1. Open attached project 2. Open MiniGame scene 3. Notice error in console (click anywhere on project window and obse... Read more
When changing array size in inspector it doesnt change if the array lose...
To reproduce: 1. Attach "Generator" script to camera (or any other object) 2. Try to change any of the array sizes, and then click o... Read more
Fatal Error "GetManagerFromContext: 'Lightmap Settings' is NULL" is thr...
Fatal Error "GetManagerFromContext: 'Lightmap Settings' is NULL" is thrown after selecting any material, locking Inspector, and the... Read more
Unity crashes when deleting a game object that is locked in the Inspecto...
To reproduce: 1. Open the project attached 2. Select gameobject "Player" 3. Lock one Inspector window 4. Delete the "Player" gameobj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used