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0
votes
Fixed

Inspector Text is garbled while scripts are being compiled

Inspector Functionality

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Aug 08, 2014

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Version/s: 5.0.0a19

Steps to reproduce:1. Download attached project2. Open "John" scene3. Select GameObject4. Open Bad Script and edit it to have a synt... Read more

0
votes
Fixed

ReverbZone.RoomRolloffFactor property can only be set indirectly (throug...

Inspector Functionality

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Jan 23, 2017

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Version/s: 5.6.0b4

Reproduction steps:1. Open my attached project ("case_873297-repro")2. Open the "main" scene3. Select the "Reverb Zone" in the hiera... Read more

0
votes
By Design

[Inspector][Rotation] Rotation value change in play mode is calculated i...

Inspector Functionality

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Mar 22, 2016

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Version/s: 5.3.4p1

Repro steps:1) Open project2) Create a cube3) Change Rotation X to 1004) Enter Playmode and notice it is changed to ~805) Repeat wit... Read more

0
votes
Postponed

After changing type from GameObject to Transform inspector field for tha...

Inspector Functionality

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Feb 22, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Open scene "testScene"3. In hierarchy, select ScriptHolder GO and notice that Cube is... Read more

0
votes
Duplicate

[Inspector][Shuriken] Value modes cannot be set to 'Random Between Two C...

Inspector Functionality

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Dec 09, 2016

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Version/s: 5.6.0b1

When trying to select 'Random Between Two Constants' for SubEmitter parameters like Start Lifetime, Start Speed etc., the parameter ... Read more

0
votes
Fixed

Player settings sometimes breaks when switching to Windows Store

Inspector Functionality

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Sep 09, 2014

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Version/s: 5.0.0b3

To reproduce:1. Create a new project, and create a new script for it2. Open the build settings, switch the platform to wp83. Open th... Read more

0
votes
By Design

Multi-editing materials not possible in inspector

Inspector Functionality

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Sep 11, 2014

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Version/s: 5.0.0b4

To reproduce:1. Create 2 cubes2. Create new material and assign it to one of them3. Select both cubes4. Notice that material isn't s... Read more

0
votes
Fixed

Unity crashes when adding a mesh to a sprite renderer

Inspector Functionality

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Sep 15, 2014

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Version/s: 4.3.1f1

Adding a mesh via drag&drop to a gameobject that has a sprite renderer causes Unity to crash. To reproduce:1. Open attached proj... Read more

0
votes
Fixed

ImageEffects (5.0regression): Standard Asset Image-fx components breaks ...

Inspector Functionality

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Sep 25, 2014

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Version/s: 5.0.0b5

To Reproduce: 1. Open scene 'OnSecondaryCamera' in the attached project. 2. Chnage script property on the 'Blur' component in the 'S... Read more

0
votes
By Design

public variable doesn't update value after adding [Range()]

Inspector Functionality

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Jan 17, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open attached project "871421.zip"2. Open "test" scene3. Select "Cube" gameObject in the Hierarchy and look at... Read more

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