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Most Activity
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0
votes
Fixed

Inspector Text is garbled while scripts are being compiled

Inspector Functionality

-

Aug 08, 2014

-

Version/s: 5.0.0a19

Steps to reproduce: 1. Download attached project 2. Open "John" scene 3. Select GameObject 4. Open Bad Script and edit it to have a ... Read more

0
votes
Fixed

ReverbZone.RoomRolloffFactor property can only be set indirectly (throug...

Inspector Functionality

-

Jan 23, 2017

-

Version/s: 5.6.0b4

Reproduction steps: 1. Open my attached project ("case_873297-repro") 2. Open the "main" scene 3. Select the "Reverb Zone" in the hi... Read more

0
votes
By Design

[Inspector][Rotation] Rotation value change in play mode is calculated i...

Inspector Functionality

-

Mar 22, 2016

-

Version/s: 5.3.4p1

Repro steps: 1) Open project 2) Create a cube 3) Change Rotation X to 100 4) Enter Playmode and notice it is changed to ~80 5) Repea... Read more

0
votes
Postponed

After changing type from GameObject to Transform inspector field for tha...

Inspector Functionality

-

Feb 22, 2016

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. In hierarchy, select ScriptHolder GO and notice that Cube... Read more

0
votes
Duplicate

[Inspector][Shuriken] Value modes cannot be set to 'Random Between Two C...

Inspector Functionality

-

Dec 09, 2016

-

Version/s: 5.6.0b1

When trying to select 'Random Between Two Constants' for SubEmitter parameters like Start Lifetime, Start Speed etc., the parameter ... Read more

0
votes
Fixed

Player settings sometimes breaks when switching to Windows Store

Inspector Functionality

-

Sep 09, 2014

-

Version/s: 5.0.0b3

To reproduce: 1. Create a new project, and create a new script for it 2. Open the build settings, switch the platform to wp8 3. Open... Read more

0
votes
By Design

Multi-editing materials not possible in inspector

Inspector Functionality

-

Sep 11, 2014

-

Version/s: 5.0.0b4

To reproduce: 1. Create 2 cubes 2. Create new material and assign it to one of them 3. Select both cubes 4. Notice that material isn... Read more

0
votes
Fixed

Unity crashes when adding a mesh to a sprite renderer

Inspector Functionality

-

Sep 15, 2014

-

Version/s: 4.3.1f1

Adding a mesh via drag&drop to a gameobject that has a sprite renderer causes Unity to crash. To reproduce: 1. Open attached projec... Read more

0
votes
Fixed

ImageEffects (5.0regression): Standard Asset Image-fx components breaks ...

Inspector Functionality

-

Sep 25, 2014

-

Version/s: 5.0.0b5

To Reproduce: 1. Open scene 'OnSecondaryCamera' in the attached project. 2. Chnage script property on the 'Blur' component in the... Read more

0
votes
By Design

public variable doesn't update value after adding [Range()]

Inspector Functionality

-

Jan 17, 2017

-

Version/s: 5.5.0p4

Steps to reproduce: 1. Open attached project "871421.zip" 2. Open "test" scene 3. Select "Cube" gameObject in the Hierarchy and look... Read more

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