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Fixed in 4.6.X
Votes
0
Found in
4.3.1f1
Issue ID
633352
Regression
No
Unity crashes when adding a mesh to a sprite renderer
Adding a mesh via drag&drop to a gameobject that has a sprite renderer causes Unity to crash.
To reproduce:
1. Open attached project
2. Open Escena1
3. Select "Imagen 1"
4. Drag the "Quad" mesh from the project into the inspector - unity crashes
This should not be allowed, as trying to add a mesh renderer component throws and error if the gameobject has a sprite renderer.
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