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Fixed in 4.6.X

Votes

0

Found in

4.3.1f1

Issue ID

633352

Regression

No

Unity crashes when adding a mesh to a sprite renderer

Inspector Functionality

-

Adding a mesh via drag&drop to a gameobject that has a sprite renderer causes Unity to crash.

To reproduce:
1. Open attached project
2. Open Escena1
3. Select "Imagen 1"
4. Drag the "Quad" mesh from the project into the inspector - unity crashes

This should not be allowed, as trying to add a mesh renderer component throws and error if the gameobject has a sprite renderer.

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