Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b5
Issue ID
635631
Regression
Yes
ImageEffects (5.0regression): Standard Asset Image-fx components breaks if changed by component's script property
To Reproduce:
1. Open scene 'OnSecondaryCamera' in the attached project.
2. Chnage script property on the 'Blur' component in the 'Secondary Camera' gameObject to 'Fisheye'.
3. Notice the null/missing reference erros.
4. Try enabling the 'Fisheyey' component from the inspector, notice that this doesn't work and you get nullref exceptions when you click the checkbox.
3. This behavior can be reproduced with other effect as well, i.e. if you change back to blur it behaves the same. Fisheye (and other effects) can be added fine (and it works fine) as a new component.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment