Search Issue Tracker
NullReferenceException is thrown in Play mode when GO Properties window ...
Reproduction steps: 1. Open the attached project ("1371833_22.1.0a16.zip") 2. Open "SampleScene" 3. Right-click Canvas in the Hierar... Read more
Selecting a GameObject with Scripts that have a lot of data in Serializa...
How to reproduce: 1. Open attached project 2. Open Inspector 3. Select Main Camera in Hierarchy Expected result: Everything is rend... Read more
IndexOutOfRangeException is thrown when increasing the size of an Expose...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "bug" (Assets/bug.unity) 3. In the Hierarchy window, select t... Read more
The first element of a Reorderable List/Array is not editable when creat...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hie... Read more
LEGO® Microgame tutorial "Customize your game" stage cannot be completed
Reproduction steps: 1. Open Unity Hub and go to Learn section 2. Download and open LEGO® Microgame project 3. Close "Get Started Wit... Read more
LEGO microgame, missing dropdown from inspector Specific Action field
Description: A field (Array or list?) is missing the ability to expand, cannot assign Size, therefore cannot be edited. This occurs ... Read more
Copying option in the Transform Component -> Copy that copies all the Gl...
Reproduction steps: 1. Create a new Unity project 2. Select any GameObject 3. Go to Transform -> Copy 4. Observe the copying option ... Read more
"<>" symbols are added when selecting multiple GameObjects and renaming ...
Reproduction steps: 1. Open the user's attached project 2. Make Editor Fullscreen 3. Select A, B, C GameObjects in the Hierarchy 4. ... Read more
Transform rotation value becomes the same when selecting multiple Game o...
Reproduction steps: 1. Open the user’s attached project 2. Select A, B, C GameObjects in the Hierarchy 3. Change value in the Inspec... Read more
The Asset Labels UI doesn't show up when the asset is in a Package folder
How to reproduce: 1. Open the attached project "ModelImportProcessing.zip" 2. Select "Assets/Barrel" 3. Note the Label UI and that i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow