Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2020.1.0a16
2020.3
2021.2
2022.1
2022.1.0a16
Issue ID
1384423
Regression
No
IndexOutOfRangeException is thrown when increasing the size of an ExposedReference array in the Inspector
How to reproduce:
1. Open the user-submitted project
2. Open the scene "bug" (Assets/bug.unity)
3. In the Hierarchy window, select the GameObject "Bug here"
4. In the Inspector window, press the + (Add to the list) button
5. Inspect the Console window (Window > General > Console)
Expected result: No errors are thrown
Actual result: "IndexOutOfRangeException" are thrown
Reproducible with: 2020.1.0a16, 2020.3.24f1, 2021.2.6f1, 2022.1.0b2
Could not test with: 2019.4.33f1, 2020.1.0a15 (Cannot change the size of the array)
Error:
IndexOutOfRangeException: Index was outside the bounds of the array.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a3