Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2020.1.0a16
2020.3
2021.2
2022.1
2022.1.0a16
Issue ID
1384423
Regression
No
IndexOutOfRangeException is thrown when increasing the size of an ExposedReference array in the Inspector
How to reproduce:
1. Open the user-submitted project
2. Open the scene "bug" (Assets/bug.unity)
3. In the Hierarchy window, select the GameObject "Bug here"
4. In the Inspector window, press the + (Add to the list) button
5. Inspect the Console window (Window > General > Console)
Expected result: No errors are thrown
Actual result: "IndexOutOfRangeException" are thrown
Reproducible with: 2020.1.0a16, 2020.3.24f1, 2021.2.6f1, 2022.1.0b2
Could not test with: 2019.4.33f1, 2020.1.0a15 (Cannot change the size of the array)
Error:
IndexOutOfRangeException: Index was outside the bounds of the array.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a3