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Asset reference name is lost in existing shaders when the kernel line is...
How to reproduce:1. Open attached project "New Unity Project (2).zip"2. Select "Test" GameObject3. Look at the "TestShader" componen... Read more
Disabled state of a MonoBehaviour is saved even when the Inspector chec...
Reproduction steps:1. Open attached project "Enabled.zip" and scene "SampleScene"2. In Hierarchy window, select "GameObject"3. In In... Read more
Scrollbar doesn't take into account that an overwritten TextAreaAttribut...
Reproduction steps:1. Open the attached "TextAreaAttributeProject.zip" project2. In the Hierarchy, select the "TestObject" Prefab in... Read more
Material Preview breaks after changing Preview shapes, repainting option...
How to reproduce:1. Open any project and have the Game View open2. Create a Material in the Project Browser3. Select it and scroll d... Read more
Copying option in the Transform Component -> Copy that copies all the Gl...
Reproduction steps:1. Create a new Unity project2. Select any GameObject3. Go to Transform -> Copy4. Observe the copying option t... Read more
[Editor] LOD Group triangle count is inaccurate for sub-meshes
1. Set a mesh with submeshes as your LOD Mesh2. Check the triangle count in the LOD Inspector Actual result: the triangle count is s... Read more
Second Inspector Tab doesn't show properties when selecting a nested Scr...
Steps to reproduce:1. Download and open the project "New Unity Project.zip"2. Open a second Inspector Tab (Right click on the Inspec... Read more
Empty number field fallbacks to the last value
Reproduction steps:1. Open the attached "EmptyFieldFallback.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy, select t... Read more
Inspector does not allow Multi-object editing after adding a CanEditMult...
Steps to reproduce:1. Download and open the project "RefProject.zip"2. Open Assets/SampleScene.unity3. Select all the "Gradient" Gam... Read more
Preview window UV Layout fails to display the UVs of Curve Meshes
Reproduction steps:1. Open the project "2021-2-bugs.zip" attached by the user2. In the Project window, expand the "Torus-7-4" Import... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
- UITK Debugger new Classes element is not created with no information or warnings thrown when adding more than one element with the default name