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Fixed
Fixed in 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1
Votes
2
Found in
6000.0.48f1
6000.1.2f1
6000.2.0a10
6000.3.0a1
Issue ID
UUM-104823
Regression
Yes
"Unable to add Renderer to the Scene after Culling." error when adding a Terrain in a HDRP project and using a specific layout
How to reproduce:
1. Create a new HDRP project
2. In the Hierarchy window create a new Terrain (Create → 3D Object → Terrain)
3. Select a specific "Other Version" layout (Window → Layouts → Other Versions → Default (2023))
4. Open the Scene view
5. Observe the Console window
Expected result: No errors appear in the Console window
Actual result: “Unable to add Renderer to the Scene after Culling.” error appears in the Console window
Reproducible with: 6000.0.8f1, 6000.0.48f1, 6000.1.2f1, 6000.2.0a10
Not reproducible with: 2021.3.51f1, 2022.3.61f1, 6000.0.7f1
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Note: The error only appears when Scene view is active
Comments (1)
-
Fatigue_Walker
Jun 22, 2025 17:50
as I understand, I encountered this problem in unity 6000.0.51f1. Moreover, if I enable "Draw Instanced" on terrain, the problem disappears.
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Resolution Note (fix version 6000.3.0a1):
Fixed an issue where a non GPU instanced terrain in an HDRP scene would cause error spam to the console when in wireframe mode.
Resolution Note (fix version 6000.2.0b8):
Fixed an issue where a non GPU instanced terrain in an HDRP scene would cause error spam to the console when in wireframe mode.
Resolution Note (fix version 6000.1.10f1):
Fixed an issue where a non GPU instanced terrain in an HDRP scene would cause error spam to the console when in wireframe mode.
Resolution Note (fix version 6000.0.52f1):
Fixed an issue where a non GPU instanced terrain in an HDRP scene would cause error spam to the console when in wireframe mode.