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Custom editor do not respect the hide in editor flag
The inspector custom editor are still shown even if the target object specify to be hidden in the inspector. Steps:1- Create a new p... Read more
Prefab Inspector's scrollbar position jumps when editing components
How to reproduce:1. Create a new project and open it2. Create a prefab of the default cube3. Inspect it and scroll to about halfway ... Read more
Inspector window stays below the limit when Custom window width is decre...
How to reproduce:1. Open "1235537" project2. Expand the Canvas GameObject3. Select the Image GameObject4. Open the Github window (Ma... Read more
[HideInInspector] variable's value is overwritten when the variable prev...
How to reproduce:1. Open the attached project “HideBug”2. Open the “SampleScene” scene3. In the Hierarchy select the “GameObject” Ga... Read more
[AssetDB] "Creating editor inspector failed" Warning when selecting mult...
How to reproduce:1. Open the attached project "SIOrder.zip"2. In Project Browser select both: "DependsOnSphere-c0" and "DependsOnSph... Read more
Instanced Prefab gets a Component added when entering the Play Mode afte...
How to reproduce:1. Open the attached "1284595_Repro" project2. Open the Scene "SampleScene"3. Open the "Comp" Script (found in the ... Read more
Color selection by the mouse cursor is still enabled when the "Esc" butt...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
Foldout click area does not align with the foldout arrow image
Steps to reproduce:1. Open attached project2. Assets -> New Avatar -> Transform3. Try to expand Foldout while clicking on the ... Read more
[Perforce] Exception thrown when reloading Scene and an Object is select...
Reproduction steps:1. Open the project in "Test.zip" and open SampleScene2. Select any Object in Hierarchy3. Make sure Inspector Win... Read more
"Handles.Repaint called outside an editor OnGUI" error is thrown when fo...
How to reproduce:1. Open the attached project2. In the Project Window, select the Avatar Mask Asset3. In the Inspector, click the fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected