Search Issue Tracker

0
votes
Fixed

The editor silently fails when a serialized field is type-mismatched

Inspector Framework

-

Nov 29, 2013

-

Version/s: 4.3.0f4

To reproduce: BUGGY SCENARIO: 1. create new game objects ObjA and ObjB 2. make the following component, TestScript.cs: using Unity... Read more

0
votes
Won't Fix

preview not updated after assigning new sprite to prefab

Inspector Framework

-

Dec 20, 2013

-

Version/s: 4.5.0a4

-e: as per title -repro: --open attached project --select the "prefab preview test" in the project explorer --see the assigned spri... Read more

0
votes
Not Reproducible

UnityEvent drawer does not request appropriate subtype for parameter field

Inspector Framework

-

Feb 06, 2015

-

Version/s:

Suppose you have a method like: void SomeMethod(MyComponent c) Adding this method to a UnityEvent in the Inspector works, but the ... Read more

0
votes
Won't Fix

[DisallowMultipleComponent] More than one MonoBehaviour of the same type...

Inspector Framework

-

Jul 07, 2015

-

Version/s: 5.1.1f1

Steps to reproduce: 1. Open attached project ("DisallowMultipleComponents.zip") 2. Open script A and notice that it has DisallowMul... Read more

0
votes
Won't Fix

[Preview] Inspector does not update when changing an "DontSaveInEditor" ...

Inspector Framework

-

Sep 06, 2015

-

Version/s: 5.2.0f2

Repro steps: 1. Open attached project 2. Create new object from menu "BugReport" / "Create unsaved GameObject" 3. Move newly created... Read more

0
votes
Won't Fix

Arrays doesn't seem to be instantiated when exposed in the inspector

Inspector Framework

-

Mar 18, 2013

-

Version/s: 4.1.1f1

-e: when you declare a public type[] type in a monobehaviour, that array is not immediately instantiated and thus throws an exceptio... Read more

0
votes
Won't Fix

[Editor] Using Alt+LMB Drag reverts texture parameters only

Inspector Framework

-

Nov 03, 2015

-

Version/s: 5.3.0b5

Steps to repro Notes: Behavior varies in 5.1x to 5.3, however I decided it was not regressive, but by design. ~ There is no defini... Read more

0
votes
Not Reproducible

SerializedObject_Get_Custom_PropInspectorMode crash after holding mouse ...

Inspector Framework

-

Nov 17, 2015

-

Version/s: 5.2.2f1

To reproduce: 1. Open attached project 2. Do not change layout of Unity 3. Open "Test" scene 4. Select "Cube" in hierarchy 5. Drag h... Read more

0
votes
By Design

[SkinnedMeshRenderer] Blend Shape Weight list is empty in debug inspector

Inspector Framework

-

Nov 20, 2015

-

Version/s: 5.2.2p4

UPDATE: By design: Scene formats should never "autochange" - Opening a scene and saving it again should not change what is stored al... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.