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1
votes
Not Reproducible

dropping a multi selection on a list or array enters them not in order

Inspector Framework

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May 13, 2013

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Version/s: 4.2.0b1

-repro: --open attached project --select main camera which has a script --lock the inspector on it via the lock icon at the top --mu... Read more

0
votes
Won't Fix

Renderer inspector sometimes shows material UIs in different order than ...

Inspector Framework

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Jul 14, 2013

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Version/s: 4.2.0f2

When assigning multiple materials to a renderer, the order they appear is different in the inspector than the material entries. Rep... Read more

0
votes
Fixed

The editor silently fails when a serialized field is type-mismatched

Inspector Framework

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Nov 29, 2013

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Version/s: 4.3.0f4

To reproduce: BUGGY SCENARIO: 1. create new game objects ObjA and ObjB 2. make the following component, TestScript.cs: using Unity... Read more

0
votes
Won't Fix

preview not updated after assigning new sprite to prefab

Inspector Framework

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Dec 20, 2013

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Version/s: 4.5.0a4

-e: as per title -repro: --open attached project --select the "prefab preview test" in the project explorer --see the assigned spri... Read more

0
votes
Not Reproducible

UnityEvent drawer does not request appropriate subtype for parameter field

Inspector Framework

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Feb 06, 2015

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Version/s:

Suppose you have a method like: void SomeMethod(MyComponent c) Adding this method to a UnityEvent in the Inspector works, but the ... Read more

0
votes
Won't Fix

[DisallowMultipleComponent] More than one MonoBehaviour of the same type...

Inspector Framework

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Jul 07, 2015

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Version/s: 5.1.1f1

Steps to reproduce: 1. Open attached project ("DisallowMultipleComponents.zip") 2. Open script A and notice that it has DisallowMul... Read more

0
votes
Won't Fix

[Preview] Inspector does not update when changing an "DontSaveInEditor" ...

Inspector Framework

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Sep 06, 2015

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Version/s: 5.2.0f2

Repro steps: 1. Open attached project 2. Create new object from menu "BugReport" / "Create unsaved GameObject" 3. Move newly created... Read more

0
votes
Won't Fix

Arrays doesn't seem to be instantiated when exposed in the inspector

Inspector Framework

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Mar 18, 2013

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Version/s: 4.1.1f1

-e: when you declare a public type[] type in a monobehaviour, that array is not immediately instantiated and thus throws an exceptio... Read more

0
votes
Won't Fix

[Editor] Using Alt+LMB Drag reverts texture parameters only

Inspector Framework

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Nov 03, 2015

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Version/s: 5.3.0b5

Steps to repro Notes: Behavior varies in 5.1x to 5.3, however I decided it was not regressive, but by design. ~ There is no defini... Read more

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