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No warning thrown when modifying array size while editing multiple objects
How to reproduce:1. Open the attached "IN-132316_Repro" project2. Open scene "Scenes/SampleScene"3. In the Scene Hierarchy, select b... Read more
Color defaults in System.Serializable class objects are ignored when add...
How to reproduce:1. Open the attached project's "case_1319654-Project.zip" Scene labeled "SampleScene"2. In Hierarchy, select the "G... Read more
SpaceAttribute and HeaderAttribute get displayed in a reverted order whe...
How to reproduce:1. Open the user's attached project2. Open 'Scene'3. In the Hierarchy window select 'GameObject' and observe the In... Read more
Inspector breaks when copying LODGroup renderers from a higher renderer ...
How to reproduce:1. Open the attached project2. Select the "LOD" object in the Hierarchy3. In the Inspector expand the "LOD 0" field... Read more
2020.1 When changing the Environment Lighting's Ambient Color the Prefa...
Note this is an issue in 2020.1 and earlier versions. In 2020.2.0a18 a large preview refactor landed that renders previews in a sepa... Read more
The Asset's name property is cleared when resetting it via the Inspector
How to reproduce:1. Create a new Unity project2. In the Project window create a new Timeline asset by Right-click -> Create ->... Read more
First option isn't selected by default when using "Add Component"
Steps to reproduce:1. Create a new project2. On any gameObject, click "Add Component"3. Write any component name or anything for a n... Read more
There's no information to what parent a GameObject belongs to when searc...
Repro steps:1. Open QA attached project "repro_1065273"2. Open scene "0"3. Select "GameObject" in the Hierarchy4. Click the circle n... Read more
Animation Clip and kebab menu icons flicker when Cycle Offset value is b...
Reproduction steps:1. Create a new project2. Create > Animation > Animation Clip3. Click on newly created Asset to see its par... Read more
Editor freezes when selecting multiple assets with different Scripted Im...
Reproduction steps:1. Open the “ImporterMultiSelectCrash“ project2. Open the “Images” folder3. Select the “test1.png“ asset, and in ... Read more
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