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Could not write font material error is thrown when trying to Create Edit...
How to reproduce: 1. Open the attached "TestFor1064686.zip" project 2. Select Test Font from the Project folder 3. In the Inspector ... Read more
Color defaults in System.Serializable class objects are ignored when add...
How to reproduce: 1. Open the attached project's "case_1319654-Project.zip" Scene labeled "SampleScene" 2. In Hierarchy, select the ... Read more
SpaceAttribute and HeaderAttribute get displayed in a reverted order whe...
How to reproduce: 1. Open the user's attached project 2. Open 'Scene' 3. In the Hierarchy window select 'GameObject' and observe the... Read more
Inspector breaks when copying LODGroup renderers from a higher renderer ...
How to reproduce: 1. Open the attached project 2. Select the "LOD" object in the Hierarchy 3. In the Inspector expand the "LOD 0" fi... Read more
2020.1 When changing the Environment Lighting's Ambient Color the Prefa...
Note this is an issue in 2020.1 and earlier versions. In 2020.2.0a18 a large preview refactor landed that renders previews in a sepa... Read more
The Asset's name property is cleared when resetting it via the Inspector
How to reproduce: 1. Create a new Unity project 2. In the Project window create a new Timeline asset by Right-click -> Create -> Tim... Read more
First option isn't selected by default when using "Add Component"
Steps to reproduce: 1. Create a new project 2. On any gameObject, click "Add Component" 3. Write any component name or anything for ... Read more
There's no information to what parent a GameObject belongs to when searc...
Repro steps: 1. Open QA attached project "repro_1065273" 2. Open scene "0" 3. Select "GameObject" in the Hierarchy 4. Click the circ... Read more
Splash screen logo is too big in the inspector when the inspector is str...
Steps to reproduce: 1. Create new Unity project 2. Open 'Player Settings/Splash Image' window 3. Enable "Show Unity Logo" and set "... Read more
Prefab Inspector's scrollbar position jumps when editing components
How to reproduce: 1. Create a new project and open it 2. Create a prefab of the default cube 3. Inspect it and scroll to about halfw... Read more
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