Search Issue Tracker

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

-

Jan 13, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more

1
votes
Fixed

Setting CursorLockState in a static initializer crashes at ScreenManager...

Input

-

Jan 28, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "765466.zip" 2. Attach "Repro.cs" script to any of the objects in hieararchy 3. Unity ... Read more

0
votes
By Design

Input.GetJoystickNames() contains an empty string when a SpaceMouse is c...

Input

-

May 19, 2020

-

Version/s: 2019.3.13f1

Reproduction steps: 1. Have 3dconnexion drivers installed and a SpaceMouse connected 2. Open attached project "NotConnected.zip" and... Read more

0
votes
Fixed

[iOS][Touch] Stylus Pressure value is not normalized

Input

-

Oct 17, 2018

-

Version/s:

Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/121 This is also the case with old Input on iOS,... Read more

0
votes
Postponed

The first time GetButton returns true all other GetAxis reset to zero

Input

-

Jun 20, 2017

-

Version/s: 2017.1.0b7

Steps to reproduce: 1. Open attached project "922703.zip" 2. Open "test" scene 3. Enter play mode 4. Hold 'A' or 'D' key to alter Ho... Read more

0
votes
Not Reproducible

Alt+draggin with right-click does not rotate the Scene view when using a...

Input

-

Jan 10, 2020

-

Version/s: 2019.2.17f1, 2019.3.0a4, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project "New Unity Project (7).zip" 2. In the Scene view press Alt and drag with right-clic... Read more

0
votes
Fixed

The cursor is visible when using CursorLockMode.Locked in the standalone...

Input

-

Aug 19, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Download 1177531_repro.zip 2. Add "SampleScene" to build settings and build a standalone player 3. Launch pla... Read more

0
votes
Fixed

Input.mousePosition Y value is shifted by -5

Input

-

Mar 18, 2016

-

Version/s: 5.4.0b10

Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Run it 4. In game view, move mouse cursor towards the bot... Read more

1
votes
By Design

When V-Sync is disabled Input.GetAxis() returns near 0 values in standal...

Input

-

Mar 31, 2016

-

Version/s: 5.3.4f1

To reproduced the issue follow the steps: 1. Open "testInput" project 2. Open "1" scene 3. Make sure virtual sync is disabled in qua... Read more

0
votes
Won't Fix

[WIN] Input is not processed when Game View is not focused

Input

-

Apr 05, 2016

-

Version/s: 5.3.3f1

How to reproduce: 1. Open attached project 2. Open scene InputTest.unity - Make sure you have a controller attached 3. Play the sc... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.