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0
votes
Won't Fix

GetKey returns false in the first frame when new scene is loaded

Input

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Jun 20, 2016

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Version: 5.4.0b13

Steps to reproduce: 1. Open attached project 2. Open "" scene 3. Play in editor and hold 'Space' button on keyboard 4. Observe conso... Read more

0
votes
By Design

GetKey returns false when checking for multiple keys held down when new ...

Input

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Jun 19, 2016

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Version: 5.4.0b13

Steps to reproduce: 1. Open attached project "getkey.zip" 2. Open "GetKey bug" scene 3. Run the project 4. Hold "A" and "S" keys dow... Read more

4
votes
Won't Fix

[Shift Key]Keyboard events are registered incorrectly when using dual "S...

Input

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Jun 07, 2016

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Version: 5.3.1f1

Steps to reproduce: 1. Open attached project. 2. Enter the Play mode. 3. Press and hold left "Shift" key and notice that the "Consol... Read more

0
votes
Fixed

[OSX][Cursor] Cursor stays visible in CharacterFirstPerson scene

Input

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Jun 10, 2016

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Version: 5.4.0b21

To reproduce: 1. Import Standard assets 2. Run CharacterFirstPerson scene 3. Notice that Cursor stays visible Only reproducible on... Read more

0
votes
Fixed

Unity thinks finger is still pressed after dragging it out of the window...

Input

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Jun 06, 2016

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Version: 5.4.0b20

Steps to reproduce: 1. Open attached project "touch" 2. Open "test" scene 3. Build and run the project on windows (windowed mode) 4.... Read more

0
votes
Not Reproducible

[XInput] Crash when setting GamePad.SetVibration

Input

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May 16, 2016

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Version: 5.3.4f1

To reproduce the issue follow the steps: 1. Open "XInputUnity" test project user has attached 2. Open "InputTest" Scene 3. Run the s... Read more

1
votes
Not Reproducible

[3dConnexion] input value is not 0 with a stationary input position in a...

Input

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May 10, 2016

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Version: 5.3.4p3

Reproduction steps: 1. Setup and connect 3dConnextion device. 2. Open and run attached project. 3. Notice that input values are 0. 4... Read more

0
votes
Won't Fix

StandardAssets.CrossPlatformInput - When MobileInput is enabled GetButt...

Input

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May 09, 2016

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Version: 5.3.4f1

To reproduce: 1. Open attached project 2. Open the scene "MainScene" int the "_Scenes" folder 3. Press "Play" 4. Click anywhere Not... Read more

0
votes
Fixed

[Cursor][Windows] Confined cursor can go out of the top side of a game w...

Input

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Apr 17, 2016

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Version: 5.3.4f1

Reproduction steps: 1) Open "ConfinedMouseRepro" project 2) Build for standalone (make sure that "Default" scene is included) 3) Run... Read more

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