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Unity thinks finger is still pressed after dragging it out of the window...
Steps to reproduce: 1. Open attached project "touch" 2. Open "test" scene 3. Build and run the project on windows (windowed mode) 4.... Read more
[XInput] Crash when setting GamePad.SetVibration
To reproduce the issue follow the steps: 1. Open "XInputUnity" test project user has attached 2. Open "InputTest" Scene 3. Run the s... Read more
[3dConnexion] input value is not 0 with a stationary input position in a...
Reproduction steps: 1. Setup and connect 3dConnextion device. 2. Open and run attached project. 3. Notice that input values are 0. 4... Read more
StandardAssets.CrossPlatformInput - When MobileInput is enabled GetButt...
To reproduce: 1. Open attached project 2. Open the scene "MainScene" int the "_Scenes" folder 3. Press "Play" 4. Click anywhere Not... Read more
[Cursor][Windows] Confined cursor can go out of the top side of a game w...
Reproduction steps: 1) Open "ConfinedMouseRepro" project 2) Build for standalone (make sure that "Default" scene is included) 3) Run... Read more
Win8: Controls` values become prefilled for joysticks while changing on ...
Only for Windows. Is not reproducible on Mac Was tested with Xbox 360 gamepad and Logitech Extreme 3D joystick 1. Build & Run the p... Read more
Mac: All input for Xbox 360 (and Logitech joystick) are displayed as sam...
1. Build & Run the project for PC, Mac & Linux platform 2. Open Input tab in the appearing Configuration dialog 3. Double-click on a... Read more
Mac: All axises are displayed as ‘axis 0’ on Input configuration dialog ...
1. In Input Manager modify any existing or create new Axes with the next parameters: - Type = Joystick Axis - Axis = any axis except... Read more
[WIN] Input is not processed when Game View is not focused
How to reproduce: 1. Open attached project 2. Open scene InputTest.unity - Make sure you have a controller attached 3. Play the sc... Read more
When V-Sync is disabled Input.GetAxis() returns near 0 values in standal...
To reproduced the issue follow the steps: 1. Open "testInput" project 2. Open "1" scene 3. Make sure virtual sync is disabled in qua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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