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0
votes
Fixed

Unity thinks finger is still pressed after dragging it out of the window...

Input

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Jun 06, 2016

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Version: 5.4.0b20

Steps to reproduce: 1. Open attached project "touch" 2. Open "test" scene 3. Build and run the project on windows (windowed mode) 4.... Read more

0
votes
Not Reproducible

[XInput] Crash when setting GamePad.SetVibration

Input

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May 16, 2016

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Version: 5.3.4f1

To reproduce the issue follow the steps: 1. Open "XInputUnity" test project user has attached 2. Open "InputTest" Scene 3. Run the s... Read more

1
votes
Active

[3dConnexion] input value is not 0 with a stationary input position in a...

Input

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May 10, 2016

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Version: 5.3.4p3

Reproduction steps: 1. Setup and connect 3dConnextion device. 2. Open and run attached project. 3. Notice that input values are 0. 4... Read more

0
votes
Won't Fix

StandardAssets.CrossPlatformInput - When MobileInput is enabled GetButt...

Input

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May 09, 2016

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Version: 5.3.4f1

To reproduce: 1. Open attached project 2. Open the scene "MainScene" int the "_Scenes" folder 3. Press "Play" 4. Click anywhere Not... Read more

0
votes
Fixed

[Cursor][Windows] Confined cursor can go out of the top side of a game w...

Input

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Apr 17, 2016

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Version: 5.3.4f1

Reproduction steps: 1) Open "ConfinedMouseRepro" project 2) Build for standalone (make sure that "Default" scene is included) 3) Run... Read more

0
votes
Postponed

Win8: Controls` values become prefilled for joysticks while changing on ...

Input

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Apr 22, 2016

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Version: 5.4.0b16

Only for Windows. Is not reproducible on Mac Was tested with Xbox 360 gamepad and Logitech Extreme 3D joystick 1. Build & Run the p... Read more

0
votes
Postponed

Mac: All input for Xbox 360 (and Logitech joystick) are displayed as sam...

Input

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Apr 21, 2016

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Version: 5.4.0b16

1. Build & Run the project for PC, Mac & Linux platform 2. Open Input tab in the appearing Configuration dialog 3. Double-click on a... Read more

0
votes
Postponed

Mac: All axises are displayed as ‘axis 0’ on Input configuration dialog ...

Input

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Apr 21, 2016

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Version: 5.4.0b16

1. In Input Manager modify any existing or create new Axes with the next parameters: - Type = Joystick Axis - Axis = any axis except... Read more

0
votes
Won't Fix

[WIN] Input is not processed when Game View is not focused

Input

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Apr 05, 2016

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Version: 5.3.3f1

How to reproduce: 1. Open attached project 2. Open scene InputTest.unity - Make sure you have a controller attached 3. Play the sc... Read more

1
votes
By Design

When V-Sync is disabled Input.GetAxis() returns near 0 values in standal...

Input

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Mar 31, 2016

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Version: 5.3.4f1

To reproduced the issue follow the steps: 1. Open "testInput" project 2. Open "1" scene 3. Make sure virtual sync is disabled in qua... Read more

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