Search Issue Tracker

3
votes
Fixed

[Linux] Keypad number keys reporting incorrectly

Input

-

Sep 24, 2020

-

Version/s: 2019.4

Accidental regression due to recent changes. Read more

0
votes
Fixed

Cursor.LockState locking out of the screen when using two monitors with ...

Input

-

Oct 03, 2020

-

Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce:1. Set one of your monitor's scale to the highest scale (170% or 200%) in Windows Display settings2. Open the user'... Read more

0
votes
Won't Fix

[macOS] Mouse.current.leftButton.wasReleasedThisFrame does not get trigg...

Input

-

Apr 11, 2023

-

Version/s: 2023.1.0b12

How to reproduce:1. Open the attached Project "input-bug"2. Build and Run the Scene "SampleScene"3. Click the left mouse button outs... Read more

0
votes
Fixed

[Input System] Unity does not register Amazon Fire TV remote's D-Pad cen...

Input

-

Aug 28, 2021

-

Version/s: 2019.4, 2019.4.12f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Download the asset package down below called: "AmazonFireTVIssue.unitypackage"2. Import the asset package into... Read more

1
votes
Fixed

Control keys are inverted in the Editor after switching to open app or w...

Input

-

Feb 13, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the attached 'InputSystemTest1' project2. Open the 'SampleScene'3. Enter Play mode4. Note that the 'optio... Read more

0
votes
Fixed

Input.MousePosition returns Editor's x coordinate instead of Game view's...

Input

-

Dec 10, 2020

-

Version/s: 2020.2.0a12, 2020.2.0b10, 2021.1

How to reproduce:1. Open the "1298496_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Drag the "GameObject" As... Read more

2
votes
Fixed

[Input System] MultiplayerEventSystem throws a warning when more than on...

Input

-

Jan 06, 2021

-

Version/s: 2020.2.0a16, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached "Multiplayer input" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Observe the... Read more

1
votes
Fixed

[Android] Input.Compass.headingAccuracy is always set to 0

Input

-

Jan 06, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Download and open the user-submitted project "UnityCompass.zip"2. Build and run for Android3. Inspect the "Hea... Read more

1
votes
Fixed

Function Input.GetAxis("Mouse X") and Y-Axis in a Virtual Machine always...

Input

-

Jan 04, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.1.0b1, 2021.2

How to reproduce:1. Create a Virtual Machine2. Create a new Unity project3. Create a new script4. In the "Update()" function write "... Read more

0
votes
Fixed

IPointerUpHandler is called on the same frame as IPointerDownHandler aft...

Input

-

Jan 19, 2021

-

Version/s: 2020.2.0a12, 2020.2.1f1, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. Click on the Hierarchy w... Read more