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Frame count is twice slower in Build than it is in Editor
Reproduction steps:1. Open the attached “IN-20935_input-system.zip“ project2. Open “MousePonterRecorder” scene3. Disable Development... Read more
Play Mode framerate drops significantly when moving the mouse cursor wit...
Reproduction steps:1. Open the attached project "ReproProject"2. Connect a mouse which supports 1000 Hz polling rate or higher3. Ope... Read more
Input.mousePosition changes when Cursor.lockState is CursorLockMode.Locked
How to reproduce:1. Open the attached project ("case_1161911-Test_Crosshair1")2. Open the repro scene ("SampleScene")3. Enter the Pl... Read more
Input.GetJoystickNames() contains an empty string when a SpaceMouse is c...
Reproduction steps:1. Have 3dconnexion drivers installed and a SpaceMouse connected2. Open attached project "NotConnected.zip" and s... Read more
When Dualshock 4 is pluged in, Unity crashes after entering the Play mod...
Reproduction steps:1. Plug in Dualshock 4;2. Open the attached project;3. Open the scene "Stage1";4. Enter Play mode;5. Wait until t... Read more
(Leap Motion) Crash when entering Play mode for the second time
How to reproduce:1. Open the attached project2. Open the "main" scene3. Enter Play mode4. Exit Play mode4. Enter Play mode Actual re... Read more
[3dConnexion] input value is not 0 with a stationary input position in a...
Reproduction steps:1. Setup and connect 3dConnextion device.2. Open and run attached project.3. Notice that input values are 0.4. Bu... Read more
[XInput] Crash when setting GamePad.SetVibration
To reproduce the issue follow the steps:1. Open "XInputUnity" test project user has attached2. Open "InputTest" Scene3. Run the scen... Read more
Mouse Input is not detected correctly when pressing in the Game view aft...
How to reproduce:1. Open the "TestInput.zip" project2. Open the "SampleScene" Scene3. Make sure the Console window is visible4. Ente... Read more
No InvalidOperationException error thrown when Active Input Handling is ...
How to reproduce:1. Open the attached “C1L8” project2. Open Scene “Scene 1”3. Enter Play mode4. Click on the “MuchoPixels_Player_0” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS