Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.4.0b20
Issue ID
803319
Regression
Yes
Unity thinks finger is still pressed after dragging it out of the window and releasing it using a touchscreen device
Steps to reproduce:
1. Open attached project "touch"
2. Open "test" scene
3. Build and run the project on windows (windowed mode)
4. Notice that if you touch on the screen and drag it out of the (game)window and release it, Unity still thinks finger is being pressed
Reproduced with: 5.4.0b20
Not reproducible with: 5.3.1f1
Only reproducible on Windows. Not reproduced on iOS or Android.
Note: in order to reproduce you have to use a touch screen laptop/monitor. For this test I was using Lenovo Yoga 2 Pro.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Add comment