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CustomEditor OnEnable() called every frame if enabled Object is selected...
Reproduction steps:1. Create a new project2. Import "MyCollider.cs"3. Create a Prefab and attach the "MyCollider.cs" Script to it4. ... Read more
Certain characters can't be typed in text fields when using extra Bashki...
How to reproduce:1. Set keyboard layout to Bashkir2. Create and open a new project3. Select "Main Camera" from the Hierarchy window4... Read more
SortIDsInVisibilityOrder errors occur when dragging GameObjects in the H...
How to reproduce:1. Create a new project2. Create a few GameObjects in the Hierarchy3. Move the GameObjects around in the Hierarchy ... Read more
Selection is not shown when selecting 16383th or later characters in tex...
How to reproduce:1. Open attached "TextArea" project2. Select "SampleScene" Scene3. Expand "Canvas" in Hierarchy and select "Text(TM... Read more
Serialized items in a list overlap each other when adding new items in I...
Reproduction steps:1. Open the attached 'Test Ground' project2. Observe the 'Assets/New Overlap List.asset' in the Inspector3. Add a... Read more
[Undo] [IMGUI] 'Select Icon' and 'Texture2D' windows remain open after p...
While changing the icon, when 'Select Icon' and 'Texture2D' windows opened then after performing undo operation, these windows remai... Read more
[UI] Redundant text about Shadowmask mode is shown in the mixed lighting...
Steps to repro:1. Create the new project;2. Open the 'SampleScene' scene;3. In the Lighting window under the Mixed lighting foldout ... Read more
UIElements.ToolbarToggle does not register ChangeEvent<bool> callback wh...
How to reproduce:1. Open the attached 'project-1246471.zip' project2. In the Editor select 'Window' > 'Test Window'3. Click 'TEST... Read more
Select material window closes when clicking on it immediately after it w...
Steps to reproduce:1. Open the project from the attached file "1246110.zip"2. In Hierarchy select the "Cube" GameObject3. In the Ins... Read more
Editor toggle boxes can be toggled even when mouse is not over the checkbox
Steps to reproduce : - create a new project- open the Preferences window- under the General tab, mouse over outside the checkboxes a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS