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[Windows] Exception after calling EditorUtility.DisplayDialog from Reord...
Reproduction steps:1. Download and open the attached "2022.1 Beta Project.zip" project2. In the Hierarchy window, select the "GameOb... Read more
GUILayout.BeginHorizontal or .BeginVertical does not warn for imbalances
How to reproduce:1. Open the user's attached project("BugReportReorderableList.zip")2. Open "BrokenEditorWindow.cs"3. Notice GUILayo... Read more
Selecting a Color property and changing its color modifies the following...
How to reproduce:1. Open the attached 'project-1238762.zip' project and load 'EasyMode' scene2. In the Hierarchy window select 'Obje... Read more
[Lighting] Tooltips missing for Workflow Settings Options in 'Scene' Tab...
Tooltips for options like 'Display Weights' 'Display Occlusion' under Workflow Settings > Light Probe Visualization in Scene Tab ... Read more
[IMGUI] Frame Debugger's Enable/Disable button displays the same Tooltip...
The tooltip for Frame Debugger's Enable/Disable button remains the same irrespective of its current state.Refer to the attached Vide... Read more
[macOS] Scene View stops receiving Event.current.type mouseMove events a...
How to reproduce:1. Open user-submitted project (MouseMove Bug on Mac.zip)2. Move the mouse over the Scene View - note that mouseMov... Read more
[IMGUI] Options don't lose focus completely on deselection in Inspector/...
Selecting and deselecting an Option from Inspector/Project Settings/Preferences/Build Settings etc does not make it lose focus compl... Read more
[IMGUI] Texts are clipped when "TestRunner.Callbacks" script is selected...
On selecting "UnityEngine.TestTool.TestRunner.Callbacks" from Script Component in the Inspector, Texts are clipped, refer attached s... Read more
GUIUtility.BeginGUI() causes memory allocations every time when a GameOb...
How to reproduce:1. Open attached project "case_1380320.zip"2. Enter Scene "SampleScene" (Assets > Scenes)3. Make sure the Profil... Read more
Event.mousePosition value is not updated when dragging Assets
How to reproduce:1. Open the user's attached project2. Open 'Test' > 'Event.current.mousePosition bug'3. In the Project window se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode
- Crash on GetElementMapKey when "None" is assigned to a field with binding path "m_GameObject"
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset