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Docked EditorWindow created from Script can not be resized horizontally
How to reproduce:1. Open the attached project "EditorBug"2. Load the user's Layout "Layout.wlt" file3. Resize the "MyEditor" window ... Read more
Multiple TextAreas in a list do not scroll to the biggest list's value end
Reproduction steps:1. Open user's the attached project "TextAreaBug.zip"2. Open Assets > Scenes > SampleScene3. Select "Main C... Read more
'None' or 'Mixed' option gets set to EnumFlagsField when selecting the '...
How to reproduce:1. Open the user's attached project2. In the Project window select the 'Test' Asset3. Try to select the 'Everything... Read more
Project Browser selection Tooltip is always in fixed Position when hover...
Reproduction steps:1. Create a new empty Project2. Create a new Asset (For example a Script)3. Select the new Asset4. Hover the Curs... Read more
Static Dropdown list placement doesn't align with the Inspector
Reproduction steps:1. Create a new empty Project2. Select a GameObject in the Hierarchy3. Press the Static Dropdown in the Inspector... Read more
[Legacy Cubemap] NullReferenceException is thrown on the Right Mouse cli...
In Cubemap NullReferenceException is thrown on Right Mouse clicking in six textures (Right, Top, Front, Left, Bottom, Back) refer to... Read more
[Editor] Null Reference Exception when highlighting or creating collecti...
Regression in the core editor from 2021.2.15f1 upwards in the tech stream. Whenever you click on a collection table, a null referenc... Read more
ListView tooltip position is incorrect when hovering on list item
Reproduction steps:1. Open the user's attached project2. Select Assets > "test"3. In Inspector hover on the list until the toolti... Read more
Editor redirects to a broken page when pressing question mark "?" in the...
Reproduction steps:1. Create a new project2. Create a new script3. Press on the script in the Project window4. Press "?" in the Insp... Read more
Prefab override indicator for dropdowns extends beyond the header elemen...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube in Hierarchy3. Make that Cube prefab by dragging ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject