Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2.0a16
Issue ID
1333601
Regression
Yes
Static Dropdown list placement doesn't align with the Inspector
Reproduction steps:
1. Create a new empty Project
2. Select a GameObject in the Hierarchy
3. Press the Static Dropdown in the Inspector
Expected result: The List appears at the Static button in the Inspector
Actual result: The List appears left of the center of the screen
Reproducible with: 2021.2.0a16, 2021.2.0a17
Not reproducible with: 2019.4.26f1, 2020.3.7f1, 2021.1.6f1, 2021.2.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
This is a duplicate of issue #1331766