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[Material] Shader selection dropdown window flickers in Material
[Material] Shader selection dropdown window flickers in Material. In Material “Shader” selection dropdown window flickers on clickin... Read more
[Game View] Game window scale slider value clips for 3 digit decimal val...
Game window scale slider value clips for 3 digit decimal values between 0 to 1. Refer the attached video Steps to reproduce:1) Creat... Read more
Triangle icons (▲, ▼, ◄, ►) are inconsistent in size when drawn with GUI...
How to reproduce:1. Open the attached 'SmallButton.zip' project and load 'SampleScene' scene2. In the Hierarchy window select 'GameO... Read more
Script Execution Order does not save other values when edited before the...
How to reproduce:1. Open attached project "Case_1201929"2. Open Edit -> Project Settings -> Script Execution Order3. Edit valu... Read more
No way to check if a SerializedObject is null when it is initialized wit...
How to reproduce:1. Open the attached project("nullRecreation.zip")2. Select Window > recr3. Press "Press Me" in the recr window ... Read more
Select material window closes when clicking on it immediately after it w...
Steps to reproduce:1. Open the project from the attached file "1246110.zip"2. In Hierarchy select the "Cube" GameObject3. In the Ins... Read more
A null reference exception is thrown when trying to access EditorStyles....
How to reproduce:1. Open the attached 'project-1231054.zip' project2. Select the 'TestEditor' in the Hierarchy window3. Open the 'Te... Read more
Build Settings window doesn't open due to corrupted or broken layout
How to reproduce:1. Open attached project (1216205_ExampleProject.zip)2. Try to open the build setting menu (File > Build Setting... Read more
EventType.DragUpdated is being called when the calling Window is unfocused
How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Click and drag the "Dra... Read more
[EditorWindow] [Mac] Floating window disappears and not brought back by ...
Steps to reproduce:1. Open a new project2. Open any floating window (e.g. any option from "window" or three dots in existing tab and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used