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Scroll bars keeps scrolling up and down when holding down the left mouse...
Reproduction steps: 1. Open the attached "scrolls.zip" project 2. In the Hierarchy window, hold down the left mouse button on the le... Read more
[IMGUI] GameObjects or Menu scaling for 4k monitor is always distorted
For 4k monitors, when UI scaling is increased from the preferences window the file menu does not get scaled whereas the gameObjects ... Read more
[IMGUI] Inspector doesn't reflect the information of selected GameObject...
Inspector doesn't reflect the information of selected GameObject in Hierarchy after applying changes to Sprite Steps to reproduce:... Read more
[IMGUI] Width values are going out of the box on decreasing in Trail Ren...
Width values are going out of the box on decreasing in Trail Renderer Component Steps to Reproduce: 1. Create a new Project 2. Sel... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce: 1. Open attached project ("repro.zip") 2. Select Gradients asset in Project window (Assets->Editor->Gradients) 3. ... Read more
ArgumentNullException exception is thrown on _unity_self when using Seri...
Reproduction steps: 1. Open the attached project ("case_1216097-PropDrawer.zip") 2. Open the repro scene ("SampleScene") 3. Select t... Read more
NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...
How to reproduce: 1. Open user-submitted project (ReproductionProject) 2. Open Window > Mecanim Event Editor 3. Select Add clip from... Read more
Crash on MeshRenderer::DispatchUpdate when assigning a Game Object to a ...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Hierarchy, select the "Cube" Game Object 4... Read more
[IMGUI] Unable to change Size & Offset value in Tiling Settings due to S...
Unable to change Size & Offset value in Tiling Settings due to Shrinked input field in Terrain Layer Settings. Steps to repro: Open... Read more
[IMGUI] GameObject loses focus of the Inspector on closing the "Find ref...
Focus shifted from GameObject to Scene in the Hierarchy on clicking on the Inspector of the selected GameObject after closing the "F... Read more
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