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Wrong elements are selected when holding shift and selecting Game Object...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Holding Ctrl select Ga... Read more
Editor crashes on GUIView::ProcessInputEvent when closing a window in Ed...
Reproduction steps:1. Open Command Prompt window: Keyboard shortcut (Win+R) > enter "cmd" > click "OK"2. Launch Unity with "-d... Read more
ContextMenuItem is not working with List collections when right clicking...
How to reproduce:1. Open the user's attached project2. Open scene Scene3. Select the GameObject "SomeObject" in the Hierarchy view4.... Read more
Rich Text formatting is not working in the Console window when there are...
How to reproduce:1. Open the user's attached project "Playground.zip"2. Enter Play Mode3. Open the Console window Expected results: ... Read more
Warnings in the Console window when a Scene Template Asset has a long Ti...
How to reproduce:1. Open the attached project "TruncatedBug"2. Select the "New SceneTemplate" asset (Assets > Scenes > New Sce... Read more
GUILayout.Label changes colour when hovered over with mouse
How to reproduce:1. Open the user's attached project2. Open scene Bug3. Press the Play button4. Go to the Game view5. Hover the mous... Read more
"Getting control 1's position in a group with only 1 controls when doing...
Reproduction steps:1. Open new Unity project2. In Build Settings window, switch to Android or Dedicated Server platform3. Observe Co... Read more
Empty Scene Template name gets trimmed in New Scene window when using UI...
How to reproduce:1. Create a new project2. Set UI Scaling to 125% (Edit>Preferences...>UI Scaling>Use custom scaling value)... Read more
GUI button looks different from Editor in a Build when the GUI button st...
Reproduction steps:1. Open the attached "1367716.zip" project2. Enter the Play Mode3. Observe the UI of the Scene in the Game view (... Read more
TLS Allocator ALLOC_TEMP_TLS error is thrown when dragging GameObject fr...
Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Open the "Test Editor Window" from the menu ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used