Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2020.3.19f1
2021.1.23f1
2022.1.0a6
Issue ID
1368196
Regression
Yes
Wrong elements are selected when holding shift and selecting Game Objects in the Scene Hierarchy
How to reproduce:
1. Open the attached project
2. Open SampleScene
3. Select GameObject in the Scene Hierarchy
4. Holding Ctrl select GameObject (9)
5. Holding Ctrl select GameObject (8)
6. Holding Shift select GameObject (3)
Expected result: GameObjects (8-3) are selected.
Actual result: GameObjects (0-3) are selected.
Reproduced with: 2022.1.0a11, 2022.1.0a6, 2021.1.23f1, 2020.3.19f1.
Didn't reproduce with: 2021.2.0a13, 2021.1.22f1, 2020.3.18f1.
Couldn't reproduce because of issue 1340690: 2022.1.0a5, 2022.1.0a1, 2021.2.0b14, 2021.2.0a14.
Note: This can be reproduced while selecting Packages in a Project window as well.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment