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Moving the mouse around 2 Inspector windows which show arrays of differe...
How to reproduce: 1. Open the attached "1353819.zip" project 2. On both of the Inspectors expand "Array in Array" and "Array" elemen... Read more
Elements of large 2D / 3D arrays disappear when reordering
How to reproduce: 1. Open the attached '1353883.zip' project 2. Open the 'SampleScene' 3. In the Hierarchy select the 'Test' GameObj... Read more
Impossible to change the Gradient's location value in the Visual Effects...
How to reproduce: 1. Open the attached project "GradientPos.zip" 2. Open the "New VFX" Visual Effect Graph from the Assets folder 3.... Read more
Console becomes empty and "ArgumentOutOfRangeException" error is spammed...
How to reproduce: 1. Create a new project 2. Open the Build Settings (File->Build Settings...) 3. Switch to the Android Platform 4. ... Read more
Multi-selected object LocalizedString values are overwritten when CanEdi...
Reproduction steps: 1. Open the attached "Localization Multiple Objects Test.zip" project 2. In the Project window, go to the "Sampl... Read more
Crash on GUIView::DoPaint when creating a new Tile Palette
How to reproduce: 1. Open the attached project 2. Right-click on the project browser -> Create -> 2D -> Tile Pallete -> Rectangular ... Read more
Cannot pass ModelInspector's type when calling Editor.CreateCachedEditor...
How to reproduce: 1. Create a new project with the default 3D template 2. Create an empty script 3. Inherit the 'Editor' class 4. Wr... Read more
Resize control overlaps other controls (i. e. Scrollbar) in the Editor w...
How to reproduce: 1. Create a new project 2. Dock two windows side by side 3. Make sure that there's a scrollbar between those windo... Read more
[Windows] 'Null texture passed to GUI.DrawTexture' warning on opening Pr...
Reproduction steps: 1. Open the attached user's project "New Unity Project (8).zip" 2. Upon opening the project right-click in the P... Read more
[IMGUI] PreviewRenderUtility is not respecting the background when previ...
How to reproduce: 1. Open the "case_1357004_STREAM" project, where STREAM is the Unity stream in which the project is opened 2. Open... Read more
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