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Duplicate
Votes
0
Found in
2020.3
2020.3.14f1
Issue ID
1355075
Regression
Yes
Crash on GUIView::DoPaint when creating a new Tile Palette
How to reproduce:
1. Open the attached project
2. Right-click on the project browser -> Create -> 2D -> Tile Pallete -> Rectangular tilemap pallete
Expected result: Tile palette is created
Actual result: Editor crashes
Reproducible with: 2020.3.13f1, 2020.3.15f1
Stack trace:
0x00007ff74e2bd9d4 (Unity) GUIView::DoPaint
0x00007ff74e2c71ff (Unity) GUIView::OnInputEvent
0x00007ff74d828128 (Unity) GUIView::ProcessInputEvent
0x00007ff74e2c86c7 (Unity) GUIView::ProcessEventMessages
0x00007ff74e2bfa53 (Unity) GUIView::GUIViewWndProc
0x00007ffa885de858 (USER32) CallWindowProcW
0x00007ffa885de299 (USER32) DispatchMessageW
0x00007ff74e28e906 (Unity) MainMessageLoop
0x00007ff74e292a91 (Unity) WinMain
0x00007ff7500da396 (Unity) __scrt_common_main_seh
0x00007ffa878d7034 (KERNEL32) BaseThreadInitThunk
0x00007ffa88982651 (ntdll) RtlUserThreadStart
-
Resolution Note:
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This is a duplicate of issue #1355078