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The value field is not aligned properly when a Range component is added ...
How to reproduce:1. Open the user's attached "1331198.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "Tes... Read more
Source Info text of the Video asset is barely visible
Reproduction steps:1. Open the user's attached project2. Set the Editor Theme to Light3. In the Project window, select VIDEO asset4.... Read more
NonReorderable attribute is ignored when the list is in inherited class
How to reproduce:1. Open the attached project ("1331091.zip")2. Open "SimpleScripts.cs" in Assets/Editor3. Notice how there are two ... Read more
Script's icon does not change back to the default on Undo in the Project...
Script's icon does not change back to the default on Undo in the Project window. The scripts icon is visible in the Project window u... Read more
You cannot delete items from a [NonReorderable] list using the Delete ke...
How to reproduce:1. Open the attached project "ReorderableListShortcuts.zip"2. Click on New Scriptable Object With Lists in the Proj... Read more
A docked Editor window can't be resized when "autoRepaintOnSceneChange" ...
Steps to reproduce:1. Download and open the user's project "2021_2_DockedWindowCantBeResized.zip"2. Click on Window > Test Window... Read more
Project Browser selection Tooltip is always in fixed Position when hover...
Reproduction steps:1. Create a new empty Project2. Create a new Asset (For example a Script)3. Select the new Asset4. Hover the Curs... Read more
Static Dropdown list placement doesn't align with the Inspector
Reproduction steps:1. Create a new empty Project2. Select a GameObject in the Hierarchy3. Press the Static Dropdown in the Inspector... Read more
[Legacy Cubemap] NullReferenceException is thrown on the Right Mouse cli...
In Cubemap NullReferenceException is thrown on Right Mouse clicking in six textures (Right, Top, Front, Left, Bottom, Back) refer to... Read more
Color32 Picker Context Menu will always display in the left corner regar...
How to reproduce:1. Open the attached project "ColorPickerMenu.zip"2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open