Search Issue Tracker
By Design
Votes
0
Found in
2021.2
2021.2.0a11
2021.2.0a13
Issue ID
1329831
Regression
Yes
A docked Editor window can't be resized when "autoRepaintOnSceneChange" is set to false in EditorApplication.update
Steps to reproduce:
1. Download and open the user's project "2021_2_DockedWindowCantBeResized.zip"
2. Click on Window > Test Window
3. Try resizing the "TestWindow" when undocked
4. Dock the "TestWindow" to the Editor
5. Try resizing the docked "TestWindow"
Expected result: Able to resize docked "Test Window"
Actual result: Not able to resize docked "Test Window"
Reproducible with: 2021.2.0a11, 2021.2.0a15
Not reproducible with: 2018.4.34f1, 2019.4.25f1, 2020.3.6f1, 2021.1.5f1, 2021.2.0a10
Note:
Reproducible on Windows and macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Resolution Note (2021.2.X):
Docked window can now be fully resized to prevent any resizing constraints for adjacent windows.