Search Issue Tracker

0
votes
Fixed

[Metal/DX11]Image Effects are broken on Metal and DX11

Image Effects

-

Aug 05, 2016

-

Version/s: 5.4.0f3

Steps to reproduce the issue:1. Download and open the attached project (dropbox link is provided by the user).2. Switch platform to ... Read more

1
votes
Fixed

Crash on rapid resolution change with image effects and large UI image

Image Effects

-

Mar 21, 2016

-

Version/s: 5.4.0b10

Repro steps:1) Open the project and TestResolution.scene2) Notice the scene has a RawImage in Canvas and SSAO on Main Camera3) Build... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

-

Mar 04, 2016

-

Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

0
votes
Won't Fix

Blur and Flare shader has 2 lines overwriting a parameter

Image Effects

-

Jun 16, 2017

-

Version/s: 5.5.3p2

Steps to reproduce:1. Download the Legacy Image effects Package2. Open the Blur and Flare shader Expected result: single line for se... Read more

0
votes
Fixed

[ImageEffects] Bloom effects different colours at different thresholds

Image Effects

-

Mar 01, 2016

-

Version/s: 5.3.3p2

Bloom effect effects green channel at a higher threshold than red or blue channels. Repro Steps: 1) Open attached project and scene ... Read more

0
votes
Fixed

[ImageEffects] SMAA temporal causes "edge detection" lines to be drawn t...

Image Effects

-

Dec 17, 2015

-

Version/s: 5.4.0a6

Adding a temporal type (any) to SMAA component causes "edge detection" lines to be drawn to camera. Changing the temporal type cause... Read more

0
votes
Duplicate

[ImageEffects] Quality Settings AA causes SMAA temporal to flip the came...

Image Effects

-

Dec 17, 2015

-

Version/s: 5.4.0a6

(5.4) In forward rendering path, If Anti-aliasing is enabled in Project Settings > Quality Settings, any SMAA temporal type cause... Read more

1
votes
Fixed

[HDR/GrabPass] Deferred + HDR + GrabPass bugs

Image Effects

-

Jul 13, 2015

-

Version/s: 5.1.1f1

To reproduce:1.Open attached project.2.Open "Scene2 (2 cameras)" scene, check game view, notice that part of its upper part has blac... Read more

0
votes
Fixed

[TiltShift Shader] - SmallDiscKernel Samples Array is not used to Improv...

Image Effects

-

Aug 18, 2016

-

Version/s: 5.4.0f3

To reproduce the issue follow the steps:1. Create new project2. Import Standard Image Effects assets package3. Open "TiltShiftHdrLen... Read more

0
votes
Fixed

Crash on "MonoBehaviour::AddImageEffectCallbacksToManagers" when scene i...

Image Effects

-

Apr 13, 2016

-

Version/s: 5.4.0b14

Reproduction steps:1. Open attached project.2. Open and play "t4" scene.3. Editor crashes on: 0x000000014033A342 (Unity) MonoBehavio... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.